branchrust_reboot/main/pilot_hazmat_dlccancel
52 Commits over 30 Days - 0.07cph!
Box lighting setup/prefab.
Added PlayerModel Update avatar for cinematic rigs
hooked up pilot_hazmat steam id to unlock storage box id
pilot hazmat storage texture polish pass, uv2 emissive and small lights
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very wip pilot hazmat storage model and materials
Added first pass cinematic rig for Pilot Hazmat
Merge from lightup_hazmat_codelock_pips
pilot hazmat pack sitem and skins , placeholder prefabs for skinned items
Pilot Codelock - updated icon, fixed material order in LODs
made pilot codelock a skinnable of the codelock, fixed codelock not being default craft after it was broken by the skinnable addition
Pilot Codelock - WIP Prefab setup and fixes, added icon
edited M15 pistol admire anim
M15 Pistol - Added ironsight dots to world model, small alignment tweaks to size and position
M15 Pistol - Emissive glow in iron sights
Pilot codelock - closed status emissive texture
Pilot Codelock - updated textures and prefabs
view model camera animation update
M15 - fixed issues with barrel attachments not working in 1p and 3p
Pilot Codelock - Model, materials, WIP textures
Pilot Hazmat - WIP helmet model/materials
M15 Pistol - Updated item name and description
edited m15 pistol admire animation so it sits in the hand nicely
added slight offset to w m15 pistol on its entity prefab so the trigger finger doesnt clip the trigger guard
improved m15 pistol admire animation
M15 Pistol - Small texture tweak
M15 Pistol - Added icon, final texture tweaks, updated rack position
setup m15 entity, added m15 world model rig/anim controller and anims
M15 Pistol - World model fixes and texture tweaks
M15 Pistol - Small fixes to world model LOD3
M15 Pistol - Added final world model and LODs FBX, tweaked attachment positions
M15 Pistol - Texture update, world model + rebaked texture set
skinned bone for magazine follower to m15 pistol rig so it pops up when magazine is empty
M15 Pistol - updated textures
viewmodel m15 pistol rig skinning and animation edits
M15 Pistol - Texture update
viewmodel m15 pistol rig skinning and animation edits
M15 pistol - Updated WIP textures
set up semi auto pistol rig with new hammer bone and applied/animated it on the nessecary animations so the hammer will animate on the dlc skin
M15 Pistol - WIP Texture update
M15 Pistol - Fixed viewmodel prefab material, updated WIP textures
setup semi auto m15 skin with latest mesh
M15 Pistol - Added final viewmodel FBX for animation and basic materials with bakes