branchrust_reboot/main/pilot_hazmat_dlccancel

149 Commits over 61 Days - 0.10cph!

11 Months Ago
Deleted pilot hazmat cinematic folder
12 Months Ago
Fixing cinematic pilot suit skinning
12 Months Ago
added media images to pilot pack sitem
12 Months Ago
edited m15 admire animation so the gun is further away and gloves do not clip. Also removed the creepy finger animation from semipistol idle anim and turned anim compression off so the gun doesnt sway in the hand.
12 Months Ago
added metal sounding open and close for black box
1 Year Ago
pilot pack steam icon
1 Year Ago
black box meshlod culls at 60 instead of 100 to mirror parent wood box
1 Year Ago
created black-box-deploy sound effect and assigned to black box deploy effect. Also fixed engine.jason saying "flight recorder box" when it should say "black box" (again)
1 Year Ago
Fix pilot helmet lod weirdness (on mounted trophy and normal prefab)
1 Year Ago
Disable srgb on a couple of pilot hazmat ao/metal textures
1 Year Ago
Enable helmet variation randomisation
1 Year Ago
M15 Pistol - Added emissive to world model (now in the right branch)
1 Year Ago
Pilot Ejector Seat - Updated LODs, updated textures, updated icon
1 Year Ago
hooked up retro pattern material
1 Year Ago
Added retro material to the helmet
1 Year Ago
Updated pilot hazmat holster offsets
1 Year Ago
PilotHazmat backpack textures updated
1 Year Ago
renamed flight recorder box to black box again
1 Year Ago
pilot pack sitem description
1 Year Ago
restore m_EnterPlayModeOptions
1 Year Ago
Adding extra bone to pilot hazmat mask tube
1 Year Ago
Gameobjectlod burst cloth on pilot hazmat
1 Year Ago
Added helmet mat to lod3 of pilot hazmat
1 Year Ago
Updated patterns
1 Year Ago
updated pilot hazmat lod albedo texture
1 Year Ago
pilot hazmat icon update with latest textures
1 Year Ago
Patterns update, removed old materials/textures - added 3 muted patterns that share the same palette. Updated pilot prefab but not enabled
1 Year Ago
Pilot helmet texture updates, cleanup
1 Year Ago
Updated material lods with latest textures
1 Year Ago
Pilot Ejector Seat - Updated model with various fixes and small changes, updated textures, updated LODs, added backfaces to wing, centered prefab, completed prefab setup with sounds, icon, fixed gibs colliders, changed colliders gibs and model import settings, item setup
1 Year Ago
Pilot Final Textures and Materials
1 Year Ago
Added pilothazmat worldmodel models and created the prefab
1 Year Ago
Pilot hazmat icon (not final)
1 Year Ago
merge from PilotHazmat_LODs
1 Year Ago
Pilot hazmat lod material/textures
1 Year Ago
Phantom moved items from 127520
1 Year Ago
Readd wearable randomisation component, add a toggle that controls whether it runs, turned it off on the pilot hazmat Added debug.blockWearableMaterialRandomisation admin convar for media that will block the randomisation process entirely
1 Year Ago
Merge from main
1 Year Ago
Deleted duplicated textures
1 Year Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
1 Year Ago
Updated Body and Gloves textures/mat
1 Year Ago
Updating pilot hazmat burstcloth settings
1 Year Ago
renamed pilot hazmat suit description to pilot suit
1 Year Ago
Pilot hazmat burst cloth settings adjustments - collision on waist pipe, constraints on backpack bones to prevent clipping
1 Year Ago
Adding burstcloth setup to pilot hazmat
1 Year Ago
Adjust the logic that triggers the WearableEyeViewAdjustment behaviour so that it happens when the player is killed (set isLocalPlayer on the corpse player model and check for First person view)
1 Year Ago
Added new WearableRandomMaterial component, allows material randomisation per item
1 Year Ago
Merge from main
1 Year Ago
Added helmet pattern tests
1 Year Ago
Updated pilot hazmat helmet textures