branchrust_reboot/main/pilot_hazmat_dlccancel

151 Commits over 61 Days - 0.10cph!

30 Days Ago
Deleted pilot hazmat cinematic folder
49 Days Ago
Fixing cinematic pilot suit skinning
50 Days Ago
added media images to pilot pack sitem
50 Days Ago
edited m15 admire animation so the gun is further away and gloves do not clip. Also removed the creepy finger animation from semipistol idle anim and turned anim compression off so the gun doesnt sway in the hand.
50 Days Ago
added metal sounding open and close for black box
51 Days Ago
pilot pack steam icon
51 Days Ago
black box meshlod culls at 60 instead of 100 to mirror parent wood box
51 Days Ago
created black-box-deploy sound effect and assigned to black box deploy effect. Also fixed engine.jason saying "flight recorder box" when it should say "black box" (again)
51 Days Ago
Fix pilot helmet lod weirdness (on mounted trophy and normal prefab)
51 Days Ago
Disable srgb on a couple of pilot hazmat ao/metal textures
51 Days Ago
Enable helmet variation randomisation
51 Days Ago
M15 Pistol - Added emissive to world model (now in the right branch)
54 Days Ago
Pilot Ejector Seat - Updated LODs, updated textures, updated icon
54 Days Ago
hooked up retro pattern material
54 Days Ago
Added retro material to the helmet
54 Days Ago
Updated pilot hazmat holster offsets
54 Days Ago
PilotHazmat backpack textures updated
54 Days Ago
renamed flight recorder box to black box again
54 Days Ago
pilot pack sitem description
54 Days Ago
restore m_EnterPlayModeOptions
54 Days Ago
Adding extra bone to pilot hazmat mask tube
54 Days Ago
Gameobjectlod burst cloth on pilot hazmat
54 Days Ago
Added helmet mat to lod3 of pilot hazmat
54 Days Ago
Updated patterns
54 Days Ago
updated pilot hazmat lod albedo texture
54 Days Ago
pilot hazmat icon update with latest textures
54 Days Ago
Patterns update, removed old materials/textures - added 3 muted patterns that share the same palette. Updated pilot prefab but not enabled
54 Days Ago
Pilot helmet texture updates, cleanup
55 Days Ago
Updated material lods with latest textures
55 Days Ago
Pilot Ejector Seat - Updated model with various fixes and small changes, updated textures, updated LODs, added backfaces to wing, centered prefab, completed prefab setup with sounds, icon, fixed gibs colliders, changed colliders gibs and model import settings, item setup
55 Days Ago
Pilot Final Textures and Materials
55 Days Ago
Added pilothazmat worldmodel models and created the prefab
55 Days Ago
Pilot hazmat icon (not final)
55 Days Ago
merge from PilotHazmat_LODs
55 Days Ago
Pilot hazmat lod material/textures
55 Days Ago
Phantom moved items from 127520
56 Days Ago
Readd wearable randomisation component, add a toggle that controls whether it runs, turned it off on the pilot hazmat Added debug.blockWearableMaterialRandomisation admin convar for media that will block the randomisation process entirely
56 Days Ago
Merge from main
56 Days Ago
Deleted duplicated textures
56 Days Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
56 Days Ago
Updated Body and Gloves textures/mat
56 Days Ago
Updating pilot hazmat burstcloth settings
56 Days Ago
renamed pilot hazmat suit description to pilot suit
56 Days Ago
Pilot hazmat burst cloth settings adjustments - collision on waist pipe, constraints on backpack bones to prevent clipping
56 Days Ago
Adding burstcloth setup to pilot hazmat
57 Days Ago
Adjust the logic that triggers the WearableEyeViewAdjustment behaviour so that it happens when the player is killed (set isLocalPlayer on the corpse player model and check for First person view)
57 Days Ago
Added new WearableRandomMaterial component, allows material randomisation per item
57 Days Ago
Merge from main
57 Days Ago
Added helmet pattern tests
57 Days Ago
Updated pilot hazmat helmet textures