branchrust_reboot/main/pilot_hazmat_dlccancel

26 Commits over 0 Days - ∞cph!

Yesterday
Pilot Hazmat - WIP helmet model/materials
3 Days Ago
M15 Pistol - Updated item name and description
6 Days Ago
edited m15 pistol admire animation so it sits in the hand nicely
6 Days Ago
added slight offset to w m15 pistol on its entity prefab so the trigger finger doesnt clip the trigger guard
6 Days Ago
improved m15 pistol admire animation
7 Days Ago
M15 Pistol - Small texture tweak
7 Days Ago
M15 Pistol - Added icon, final texture tweaks, updated rack position
7 Days Ago
setup m15 entity, added m15 world model rig/anim controller and anims
7 Days Ago
merge from main
7 Days Ago
M15 Pistol - World model fixes and texture tweaks
8 Days Ago
M15 Pistol - Small fixes to world model LOD3
8 Days Ago
M15 Pistol - Added final world model and LODs FBX, tweaked attachment positions
9 Days Ago
M15 Pistol - Texture update, world model + rebaked texture set
9 Days Ago
skinned bone for magazine follower to m15 pistol rig so it pops up when magazine is empty
9 Days Ago
M15 Pistol - updated textures
9 Days Ago
viewmodel m15 pistol rig skinning and animation edits
10 Days Ago
M15 Pistol - Texture update
10 Days Ago
viewmodel m15 pistol rig skinning and animation edits
13 Days Ago
M15 pistol - Updated WIP textures
13 Days Ago
set up semi auto pistol rig with new hammer bone and applied/animated it on the nessecary animations so the hammer will animate on the dlc skin
14 Days Ago
M15 Pistol - WIP Texture update
14 Days Ago
M15 Pistol - Fixed viewmodel prefab material, updated WIP textures
14 Days Ago
setup semi auto m15 skin with latest mesh
15 Days Ago
M15 Pistol - Added final viewmodel FBX for animation and basic materials with bakes
22 Days Ago
M15 Pistol - Adjusted iron sights, size, and attachment positions
23 Days Ago
M15 Pistol - Greybox model and integration