repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

8 Years Ago
Fixed tribe members not being visible during the Tribe Create process
8 Years Ago
Keywords utility build fix
8 Years Ago
p1, post fix
8 Years Ago
Fixed potential NRE in LoadGameWidget caused by null save games list. List is now initialized in the field, upload SaveLoad API methods to take a list rather than outing one
8 Years Ago
Session scene loading cleanup Hacky fix for navmesh agents not being placed on a navmesh in certain scenes
8 Years Ago
Session cleanup
8 Years Ago
Unit portrait button targets the correct tooltip
8 Years Ago
Fixed some janky transitions between some UI screens & game states Fixed TOD cycle not being properly synced with the game time before play
8 Years Ago
Fixed group progression not returning true when successfully unlocking things
8 Years Ago
tree stuff
8 Years Ago
more tree stuff
8 Years Ago
Click and hold to move only works when the camera is following selected unit RTS camera follow behaviour parity with FollowCamera (pending removal of the latter) Zone intro cutscene improvements
8 Years Ago
Fixed player controller move commands not working Minor water shader tweak TOD tweaks
8 Years Ago
apparently I modified some data
8 Years Ago
Camera module refactoring / cleanup RTS cam uses alt as orbit mod, MMB for pan move
8 Years Ago
RMB pan, MMB orbit, LMB everything else Hopefully fixed Items+Callbacks error when Unit gets destroyed
8 Years Ago
hacked around the NavMeshAgent hack to avoid hidden units falling through the map when unhidden
8 Years Ago
increased player raycast distance. territory AI tweaks.
8 Years Ago
Fixed intro cinematic leaving cinematic camera enabled
8 Years Ago
Fixed effect added/removed activity definitions with old keywords
8 Years Ago
Roles UI WIP
8 Years Ago
tree stuff
8 Years Ago
fixed MachineProcessCapacity improved responsiveness when placing a building
8 Years Ago
Roles widget first impl
8 Years Ago
Save
8 Years Ago
Contains check in ExecuteConstructBuildingCommand
8 Years Ago
Building command also assigns role
8 Years Ago
Fixed CalculateRoleScore bad return
8 Years Ago
Better roles persistence
8 Years Ago
DSE tweak
8 Years Ago
Save
8 Years Ago
tree stuff
8 Years Ago
Role score is now at the Module level.
8 Years Ago
Role scoring moved to the Goal level
8 Years Ago
Removed Role scoring from DM. Added a Consideration for it.
8 Years Ago
Code cleanup
8 Years Ago
EntityManager update gate
8 Years Ago
Compile fix
8 Years Ago
8 Years Ago
added tutorial screen for Find A Friend
8 Years Ago
Hide unit path widget when UI in modal state
8 Years Ago
Skill definitions can specify attribute gain params in data Added Role preferences to personality defs, which give different people randomised base weights for certain roles Attributes have a calculated soft cap Nixed a load of shitty placeholder beliefs and added some new personality types Roles refactoring and cleanup
8 Years Ago
Data
8 Years Ago
UnitIsCollectionMember data fix
8 Years Ago
Or Condition drawer fix
8 Years Ago
Misc cleanup
8 Years Ago
Fixed party members not actually getting their combat targets set to the leader's one
8 Years Ago
combat debug panel shows if target was player commanded
8 Years Ago
data save
8 Years Ago
Generated names are now owned by EntityManager so that the pool of names is used for all humans, not just the player tribe.