userandererandrecancel
branchrust_reboot/main/HDRP_Art_Backport/wipe_3cancel

20 Commits over 0 Days - ∞cph!

8 Months Ago
Fixed "Roadsigns and roadside props spawning at intersections"
8 Months Ago
Merge from HDRP_Art_backport
8 Months Ago
Added grass and decor spawners to CraggyIsland again
8 Months Ago
Cherry picking 60767
8 Months Ago
Adjusted monument topology on various monuments to create smoother road connections
8 Months Ago
Fixed "Monuments with tunnel entrances in them can spawn too close to each other, causing one of the tunnel entrances to not be linked to any station"
8 Months Ago
Added globalBillboard toggle to BushEntity
8 Months Ago
Codegen
8 Months Ago
TreeManager fix
8 Months Ago
All bushes are now BushEntity instead of TreeEntity
8 Months Ago
Separate BushEntity (much more minimal than TreeEntity)
8 Months Ago
Better TreeManager
8 Months Ago
RustNative update (All biomes now have a unique heightmap noise type for better biome transitions / looks)
8 Months Ago
Harbors are no longer allowed to spawn on offshore islands (only on the main island)
8 Months Ago
Network++ Save++
8 Months Ago
Merge from tree_bushes_spawn_settings
8 Months Ago
RustNative update (more feature scale variety, fixed occasional odd looking hills)
8 Months Ago
Large power substations keep more distance from roads
8 Months Ago
Fixed "Rivers spawning ontop of eachother"
8 Months Ago
Applying 60624 to avoid future merge conflicts