userandererandrecancel
branchrust_reboot/main/HDRP_Art_Backport/wipe_3cancel

20 Commits over 0 Days - ∞cph!

55 Days Ago
Fixed "Roadsigns and roadside props spawning at intersections"
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55 Days Ago
Merge from HDRP_Art_backport
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55 Days Ago
Added grass and decor spawners to CraggyIsland again
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55 Days Ago
Cherry picking 60767
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56 Days Ago
Adjusted monument topology on various monuments to create smoother road connections
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56 Days Ago
Fixed "Monuments with tunnel entrances in them can spawn too close to each other, causing one of the tunnel entrances to not be linked to any station"
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59 Days Ago
Added globalBillboard toggle to BushEntity
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59 Days Ago
59 Days Ago
TreeManager fix
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59 Days Ago
All bushes are now BushEntity instead of TreeEntity
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59 Days Ago
Separate BushEntity (much more minimal than TreeEntity)
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59 Days Ago
Better TreeManager
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59 Days Ago
RustNative update (All biomes now have a unique heightmap noise type for better biome transitions / looks)
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59 Days Ago
Harbors are no longer allowed to spawn on offshore islands (only on the main island)
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59 Days Ago
Network++ Save++
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59 Days Ago
Merge from tree_bushes_spawn_settings
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2 Months Ago
RustNative update (more feature scale variety, fixed occasional odd looking hills)
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2 Months Ago
Large power substations keep more distance from roads
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2 Months Ago
Fixed "Rivers spawning ontop of eachother"
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2 Months Ago
Applying 60624 to avoid future merge conflicts
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