branchrust_reboot/main/HDRP_Art_Backport/wipe_3cancel
20 Commits over 0 Days - ∞cph!
Fixed "Roadsigns and roadside props spawning at intersections"
Merge from HDRP_Art_backport
Added grass and decor spawners to CraggyIsland again
Adjusted monument topology on various monuments to create smoother road connections
Fixed "Monuments with tunnel entrances in them can spawn too close to each other, causing one of the tunnel entrances to not be linked to any station"
Added globalBillboard toggle to BushEntity
All bushes are now BushEntity instead of TreeEntity
Separate BushEntity (much more minimal than TreeEntity)
RustNative update (All biomes now have a unique heightmap noise type for better biome transitions / looks)
Harbors are no longer allowed to spawn on offshore islands (only on the main island)
Merge from tree_bushes_spawn_settings
RustNative update (more feature scale variety, fixed occasional odd looking hills)
Large power substations keep more distance from roads
Fixed "Rivers spawning ontop of eachother"
Applying
60624 to avoid future merge conflicts