userandrecancel
branchrust_reboot/main/HDRP_Art_Backport/wipe_3cancel

20 Commits over 0 Days - ∞cph!

5 Years Ago
Fixed "Roadsigns and roadside props spawning at intersections"
5 Years Ago
Merge from HDRP_Art_backport
5 Years Ago
Added grass and decor spawners to CraggyIsland again
5 Years Ago
Cherry picking 60767
5 Years Ago
Adjusted monument topology on various monuments to create smoother road connections
5 Years Ago
Fixed "Monuments with tunnel entrances in them can spawn too close to each other, causing one of the tunnel entrances to not be linked to any station"
5 Years Ago
Added globalBillboard toggle to BushEntity
5 Years Ago
TreeManager fix
5 Years Ago
Codegen
5 Years Ago
All bushes are now BushEntity instead of TreeEntity
5 Years Ago
Separate BushEntity (much more minimal than TreeEntity)
5 Years Ago
Better TreeManager
5 Years Ago
RustNative update (All biomes now have a unique heightmap noise type for better biome transitions / looks)
5 Years Ago
Harbors are no longer allowed to spawn on offshore islands (only on the main island)
5 Years Ago
Merge from tree_bushes_spawn_settings
5 Years Ago
Network++ Save++
5 Years Ago
RustNative update (more feature scale variety, fixed occasional odd looking hills)
5 Years Ago
Large power substations keep more distance from roads
5 Years Ago
Fixed "Rivers spawning ontop of eachother"
5 Years Ago
Applying 60624 to avoid future merge conflicts