userandererandrecancel
branchrust_reboot/main/building_skins_3/building_skins_4cancel

4 Commits over 0 Days - ∞cph!

5 Months Ago
Various fixes and improvements: - foundation & foundation.triangle floor creation gibs spawned the gibs of all conditional floors instead of just the chosen one - wall.low & wall.half were having issues with the randomization of their variants - upgrading a roof to frontier kicked the player out of the game (NRE) - foundation walls now correctly randomize their variants (each side can have a different variant)
5 Months Ago
Applied A, B and C variants to frontier wall
5 Months Ago
Added ModelConditionTest_Variant to add multiple variants of the same conditional model
5 Months Ago
Merge from main