userandererandrecancel
branchrust_reboot/main/procgen11.1cancel

13 Commits over 31 Days - 0.02cph!

8 Years Ago
Splat adjustment of roads and rivers also use editor padding / fade parameters
8 Years Ago
Merge from main
8 Years Ago
Empty folder remove
8 Years Ago
Prefab scene updates
8 Years Ago
Procedural river / road parameters are exposed in the generation scripts (for roads these will eventually be defined by the road connection nodes of monuments)
8 Years Ago
Fixed rivers occasionally going through monuments
8 Years Ago
Fixed monument fadeout noise occasionally leading to floating objects
8 Years Ago
Fixed some cave_small prefab fuckups
8 Years Ago
Fixed monuments occasionally messing up rivers
8 Years Ago
Merge from main
8 Years Ago
Server size / seed / salt convar writeback
8 Years Ago
Fixed detail texture scaling for the new rocks
8 Years Ago
Merge from New_Rocks