branchrust_reboot/main/procgen11.1cancel

62 Commits over 31 Days - 0.08cph!

10 Years Ago
Merge from New_Rocks
10 Years Ago
merge from main
10 Years Ago
merge from New_Rocks
10 Years Ago
Scene2Prefab dungeons
10 Years Ago
Military_tunnel_1 prefab update
10 Years Ago
Rocks LODs
10 Years Ago
procgen rock swapping backup
10 Years Ago
Dungeons rock LOD setup update
10 Years Ago
Fixed detail texture scaling for the new rocks
10 Years Ago
underwater rocks do not use terrain projection
10 Years Ago
beachside and underwater rocks backup
10 Years Ago
cleanup/missing files
10 Years Ago
backup
10 Years Ago
Rock flat files
10 Years Ago
Updated cave with new rocks Updated river bedrocks Updated source rocks Updated overhang rocks And some last rock prefabs left, updated default 'pickup from' prefabs in the rock folder with ready settings
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
backup
10 Years Ago
starting to be happy with procgen larger formation spawn rules generic rock prefabs update
10 Years Ago
backup
10 Years Ago
backup
10 Years Ago
backup
10 Years Ago
Sat dish add to heightmap on rocks
10 Years Ago
cliff prefabs backup
10 Years Ago
merge from main
10 Years Ago
Industrial light fixtures particles cull
10 Years Ago
back up daily progress plus new sand splat, new rock splat
10 Years Ago
backup textures
10 Years Ago
new terrain stones texture set
10 Years Ago
merge from main (foam\o/)
10 Years Ago
daily progress backup ocean and river tweaks
10 Years Ago
terrain and rock materials fixes
10 Years Ago
terrain and rock biomes colours wip
10 Years Ago
Ore stones material tweaks Terrain daily progress backup
10 Years Ago
fixes for wrong rock decor material config dirt splat texture polish stones splat texture polish, normal map is less deep and more realistic looking gravel splat added, replaces path splat - repainted some of dungeons splats accordingly biomes colours, almost final atlases updated
10 Years Ago
New road texture set - trail path
10 Years Ago
procmap settings tweaks for ocean rocks crustacean textures for ocean side rocks autospawn prefab updates
10 Years Ago
Server size / seed / salt convar writeback
10 Years Ago
Merge from main
10 Years Ago
Fixed monuments occasionally messing up rivers
10 Years Ago
Fixed some cave_small prefab fuckups
10 Years Ago
Fixed monument fadeout noise occasionally leading to floating objects
10 Years Ago
Fixed rivers occasionally going through monuments
10 Years Ago
Procedural river / road parameters are exposed in the generation scripts (for roads these will eventually be defined by the road connection nodes of monuments)
10 Years Ago
road_dirt material tweaks slightly reduced road width for scale
10 Years Ago
Water treatment plant, added missing escape route for one tank Sat dish material changes on smalled rocks
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
Hapis rocks - backup
10 Years Ago
Fix for material setup throwing errors in edit mode