branchrust_reboot/main/procgen11.1cancel

62 Commits over 31 Days - 0.08cph!

11 Years Ago
Merge from New_Rocks
11 Years Ago
merge from main
11 Years Ago
merge from New_Rocks
11 Years Ago
Scene2Prefab dungeons
11 Years Ago
Military_tunnel_1 prefab update
11 Years Ago
Rocks LODs
11 Years Ago
procgen rock swapping backup
11 Years Ago
Dungeons rock LOD setup update
11 Years Ago
Fixed detail texture scaling for the new rocks
11 Years Ago
underwater rocks do not use terrain projection
11 Years Ago
beachside and underwater rocks backup
11 Years Ago
cleanup/missing files
11 Years Ago
backup
11 Years Ago
Rock flat files
11 Years Ago
Updated cave with new rocks Updated river bedrocks Updated source rocks Updated overhang rocks And some last rock prefabs left, updated default 'pickup from' prefabs in the rock folder with ready settings
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
backup
11 Years Ago
starting to be happy with procgen larger formation spawn rules generic rock prefabs update
11 Years Ago
backup
11 Years Ago
backup
11 Years Ago
backup
11 Years Ago
Sat dish add to heightmap on rocks
11 Years Ago
cliff prefabs backup
11 Years Ago
merge from main
11 Years Ago
Industrial light fixtures particles cull
11 Years Ago
back up daily progress plus new sand splat, new rock splat
11 Years Ago
backup textures
11 Years Ago
new terrain stones texture set
11 Years Ago
merge from main (foam\o/)
11 Years Ago
daily progress backup ocean and river tweaks
11 Years Ago
terrain and rock materials fixes
11 Years Ago
terrain and rock biomes colours wip
11 Years Ago
Ore stones material tweaks Terrain daily progress backup
11 Years Ago
fixes for wrong rock decor material config dirt splat texture polish stones splat texture polish, normal map is less deep and more realistic looking gravel splat added, replaces path splat - repainted some of dungeons splats accordingly biomes colours, almost final atlases updated
11 Years Ago
New road texture set - trail path
11 Years Ago
procmap settings tweaks for ocean rocks crustacean textures for ocean side rocks autospawn prefab updates
11 Years Ago
Server size / seed / salt convar writeback
11 Years Ago
Merge from main
11 Years Ago
Fixed monuments occasionally messing up rivers
11 Years Ago
Fixed some cave_small prefab fuckups
11 Years Ago
Fixed monument fadeout noise occasionally leading to floating objects
11 Years Ago
Fixed rivers occasionally going through monuments
11 Years Ago
Procedural river / road parameters are exposed in the generation scripts (for roads these will eventually be defined by the road connection nodes of monuments)
11 Years Ago
road_dirt material tweaks slightly reduced road width for scale
11 Years Ago
Water treatment plant, added missing escape route for one tank Sat dish material changes on smalled rocks
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
Hapis rocks - backup
11 Years Ago
Fix for material setup throwing errors in edit mode