userandrecancel
branchrust_reboot/main/procgen11.1cancel

13 Commits over 31 Days - 0.02cph!

9 Years Ago
Splat adjustment of roads and rivers also use editor padding / fade parameters
9 Years Ago
Merge from main
9 Years Ago
Empty folder remove
9 Years Ago
Prefab scene updates
10 Years Ago
Procedural river / road parameters are exposed in the generation scripts (for roads these will eventually be defined by the road connection nodes of monuments)
10 Years Ago
Fixed rivers occasionally going through monuments
10 Years Ago
Fixed monument fadeout noise occasionally leading to floating objects
10 Years Ago
Fixed some cave_small prefab fuckups
10 Years Ago
Fixed monuments occasionally messing up rivers
10 Years Ago
Merge from main
10 Years Ago
Server size / seed / salt convar writeback
10 Years Ago
Fixed detail texture scaling for the new rocks
10 Years Ago
Merge from New_Rocks