userandererandrecancel
branchrust_reboot/main/unity_2022.3.24cancel

21 Commits over 0 Days - ∞cph!

3 Months Ago
Merge from main
3 Months Ago
Fixed a bunch of places in PlayerWalkMovement setting Rigidbody.velocity without checking isKinematic
3 Months Ago
▅▄▅▆▆ ▍▄▄▆ ▇█▅█▆█▆▇█▆▊ █▋▊▅▉
3 Months Ago
More fucking around with Unity.AI.Navigation
3 Months Ago
Eliminated BaseCombatEntity.Hurt GC alloc
3 Months Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
3 Months Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
3 Months Ago
▅▌▋▆▌ ▇▆▋▆▊ ▇▅▅▊▌▄ ▉▄▇ ▋
3 Months Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
3 Months Ago
SteamNewsSource http -> https
3 Months Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
3 Months Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
3 Months Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
3 Months Ago
Compile fix
3 Months Ago
▋▊▋▆▇ ▉▇▍▉▅ ▅▆▅▉▍▉ █▆▆
3 Months Ago
Namespace fix
3 Months Ago
Serialization fixes
3 Months Ago
Removing UnityEngine.Profiling.Memory.Experimental references
3 Months Ago
Meta files
3 Months Ago
Code changes
3 Months Ago
CurrentVersion, ProjectSettings