branchrust_reboot/main/unity_2022.3.24cancel

21 Commits over 0 Days - ∞cph!

10 Months Ago
Merge from main
10 Months Ago
Fixed a bunch of places in PlayerWalkMovement setting Rigidbody.velocity without checking isKinematic
10 Months Ago
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10 Months Ago
More fucking around with Unity.AI.Navigation
10 Months Ago
Eliminated BaseCombatEntity.Hurt GC alloc
10 Months Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
10 Months Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
10 Months Ago
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10 Months Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
10 Months Ago
SteamNewsSource http -> https
10 Months Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
10 Months Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
10 Months Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
10 Months Ago
Compile fix
10 Months Ago
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10 Months Ago
Namespace fix
10 Months Ago
Serialization fixes
10 Months Ago
Removing UnityEngine.Profiling.Memory.Experimental references
10 Months Ago
Meta files
10 Months Ago
Code changes
10 Months Ago
CurrentVersion, ProjectSettings