userandererandrecancel
branchrust_reboot/main/unity_2022.3.24cancel

21 Commits over 0 Days - ∞cph!

13 Days Ago
Merge from main
13 Days Ago
Fixed a bunch of places in PlayerWalkMovement setting Rigidbody.velocity without checking isKinematic
13 Days Ago
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13 Days Ago
More fucking around with Unity.AI.Navigation
14 Days Ago
Eliminated BaseCombatEntity.Hurt GC alloc
14 Days Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
15 Days Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
15 Days Ago
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15 Days Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
15 Days Ago
SteamNewsSource http -> https
15 Days Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
15 Days Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
15 Days Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
15 Days Ago
Compile fix
15 Days Ago
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15 Days Ago
Namespace fix
15 Days Ago
Serialization fixes
15 Days Ago
Removing UnityEngine.Profiling.Memory.Experimental references
16 Days Ago
Meta files
16 Days Ago
Code changes
16 Days Ago
CurrentVersion, ProjectSettings