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21 Commits over 0 Days - ∞cph!

11 Months Ago
Merge from main
11 Months Ago
Fixed a bunch of places in PlayerWalkMovement setting Rigidbody.velocity without checking isKinematic
11 Months Ago
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11 Months Ago
More fucking around with Unity.AI.Navigation
11 Months Ago
Eliminated BaseCombatEntity.Hurt GC alloc
11 Months Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
11 Months Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
11 Months Ago
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11 Months Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
11 Months Ago
SteamNewsSource http -> https
11 Months Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
11 Months Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
11 Months Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
11 Months Ago
Compile fix
11 Months Ago
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11 Months Ago
Namespace fix
11 Months Ago
Serialization fixes
11 Months Ago
Removing UnityEngine.Profiling.Memory.Experimental references
11 Months Ago
Meta files
11 Months Ago
Code changes
11 Months Ago
CurrentVersion, ProjectSettings