userandrecancel
branchrust_reboot/main/unity_2022.3.24cancel

21 Commits over 0 Days - ∞cph!

7 Months Ago
Merge from main
7 Months Ago
Fixed a bunch of places in PlayerWalkMovement setting Rigidbody.velocity without checking isKinematic
7 Months Ago
▅▄▅▆▆ ▍▄▄▆ ▇█▅█▆█▆▇█▆▊ █▋▊▅▉
7 Months Ago
More fucking around with Unity.AI.Navigation
7 Months Ago
Eliminated BaseCombatEntity.Hurt GC alloc
7 Months Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
7 Months Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
7 Months Ago
▅▌▋▆▌ ▇▆▋▆▊ ▇▅▅▊▌▄ ▉▄▇ ▋
7 Months Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
7 Months Ago
SteamNewsSource http -> https
7 Months Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
7 Months Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
7 Months Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
7 Months Ago
Compile fix
7 Months Ago
▋▊▋▆▇ ▉▇▍▉▅ ▅▆▅▉▍▉ █▆▆
7 Months Ago
Namespace fix
7 Months Ago
Serialization fixes
7 Months Ago
Removing UnityEngine.Profiling.Memory.Experimental references
7 Months Ago
Meta files
7 Months Ago
Code changes
7 Months Ago
CurrentVersion, ProjectSettings