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21 Commits over 0 Days - ∞cph!

5 Months Ago
Merge from main
5 Months Ago
Fixed a bunch of places in PlayerWalkMovement setting Rigidbody.velocity without checking isKinematic
5 Months Ago
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5 Months Ago
More fucking around with Unity.AI.Navigation
5 Months Ago
Eliminated BaseCombatEntity.Hurt GC alloc
5 Months Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
5 Months Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
5 Months Ago
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5 Months Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
5 Months Ago
SteamNewsSource http -> https
5 Months Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
5 Months Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
5 Months Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
5 Months Ago
Compile fix
5 Months Ago
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5 Months Ago
Namespace fix
5 Months Ago
Serialization fixes
5 Months Ago
Removing UnityEngine.Profiling.Memory.Experimental references
5 Months Ago
Meta files
5 Months Ago
Code changes
5 Months Ago
CurrentVersion, ProjectSettings