branchrust_reboot/main/unity_2022.3.24cancel

21 Commits over 0 Days - ∞cph!

12 Days Ago
Merge from main
12 Days Ago
Fixed a bunch of places in PlayerWalkMovement setting Rigidbody.velocity without checking isKinematic
12 Days Ago
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12 Days Ago
More fucking around with Unity.AI.Navigation
13 Days Ago
Eliminated BaseCombatEntity.Hurt GC alloc
13 Days Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
13 Days Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
13 Days Ago
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13 Days Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
14 Days Ago
SteamNewsSource http -> https
14 Days Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
14 Days Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
14 Days Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
14 Days Ago
Compile fix
14 Days Ago
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14 Days Ago
Namespace fix
14 Days Ago
Serialization fixes
14 Days Ago
Removing UnityEngine.Profiling.Memory.Experimental references
14 Days Ago
Meta files
14 Days Ago
Code changes
14 Days Ago
CurrentVersion, ProjectSettings