branchrust_reboot/main/unity_2022.3.24cancel

21 Commits over 0 Days - ∞cph!

2 Years Ago
Merge from main
2 Years Ago
Fixed a bunch of places in PlayerWalkMovement setting Rigidbody.velocity without checking isKinematic
2 Years Ago
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2 Years Ago
More fucking around with Unity.AI.Navigation
2 Years Ago
Eliminated BaseCombatEntity.Hurt GC alloc
2 Years Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
2 Years Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
2 Years Ago
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2 Years Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
2 Years Ago
SteamNewsSource http -> https
2 Years Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
2 Years Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
2 Years Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
2 Years Ago
Compile fix
2 Years Ago
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2 Years Ago
Namespace fix
2 Years Ago
Serialization fixes
2 Years Ago
Removing UnityEngine.Profiling.Memory.Experimental references
2 Years Ago
Meta files
2 Years Ago
Code changes
2 Years Ago
CurrentVersion, ProjectSettings