branchrust_reboot/main/HDRP_Art_Backport/wipe_4cancel
13 Commits over 0 Days - ∞cph!
Disabled global billboards on all bushes for the current perf evaluation
Removing CraggyIsland_HD from bundles / build settings to make sure we're not loading stuff we don't currently need
Fixed DecorScale not applying to BushEntity
Temporarily removing HapisIsland from bundles / build settings
Fixed fishing villages not spawning, moved mainland test to terrain checks inside harbor scene instead of PlaceMonuments script
Satellite dish road fixes
Merge from HDRP_Art_Backport
Restored billboard distance behaviour in the tree mesh quality range of 50 to 100
Fixed mesh and tree LOD settings not immediately updating all rendered meshes
Fixed incorrect LOD distances in TreeLOD when no culling stage was set (which should be the default now, trees never fully cull)
Fixed bush removal when building
Updated giant excavator topology map for better road connections