branchrust_reboot/main/entity_poolingcancel
                         
                     
             
         
     
    
        
4 Commits over 0 Days - ∞cph!
    
    
        
        
            
            
            
                
                In the editor, keep separate prefab pools for client and server
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Entity pooling is disabled by default on the client and the server
Construction skin pooling is disabled by default on the server