branchrust_reboot/main/entity_poolingcancel

4 Commits over 0 Days - ∞cph!

10 Years Ago
Baseline
10 Years Ago
In the editor, keep separate prefab pools for client and server
10 Years Ago
Merge from main
10 Years Ago
Entity pooling is disabled by default on the client and the server Construction skin pooling is disabled by default on the server