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branchrust_reboot/main/giant_excavator_monument/excavator_fixescancel

8 Commits over 0 Days - ∞cph!

5 Years Ago
Removed "noise" from monument radius / fade since it no longer provides an advantage but makes everything slower
5 Years Ago
Fixed radius / fade monument parameters potentially cutting off the terrain blend map
5 Years Ago
Added TriggerForce (not working, just a stub)
5 Years Ago
Barren prefab mountains no longer spawn in the desert (now behave identical to prefab mountains on normal maps)
5 Years Ago
Barren now has harbors, oil rigs and water wells
5 Years Ago
Take server identity into account when determining the default seed (easier to run multiple instances on the same hardware without getting identical maps)
5 Years Ago
Removed large monuments and prefab mountains on smaller maps
5 Years Ago
Added arid biome checks to giant excavator