userandrecancel
branchrust_reboot/main/hackweek_calderacancel

8 Commits over 0 Days - ∞cph!

2 Years Ago
Merge fix
2 Years Ago
Merge from main
2 Years Ago
Resolving roads being too straight
2 Years Ago
Limiting previous workaround only to listen server (so running a dedicated server inside the editor is unaffected)
2 Years Ago
Skipping BaseMountable.FixedUpdateCycle and Buoyancy.Cycle on large maps inside editor since they make the game unplayable
2 Years Ago
Commenting out AIMovePoint.FixedUpdate and AICoverPoint.FixedUpdate (significant performance impact on large maps inside editor, even when DDrawAIDataPoints is false)
2 Years Ago
Fixed ring rail and road not (or barely) finding valid paths on custom maps (this needs testing before we can apply it to main)
2 Years Ago
Fixed TerrainPlacementMap issues when used on custom maps