userandrecancel
branchrust_reboot/main/procgen12cancel

27 Commits over 31 Days - 0.04cph!

7 Years Ago
Network++ Save++
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Can once again paint terrain in play mode in the editor
7 Years Ago
Updated mountain placement topology filter
7 Years Ago
Icebergs
7 Years Ago
Updated mountain biome maps
7 Years Ago
Better biome map bake
7 Years Ago
Updated mountain placement biome filter
7 Years Ago
Updated biome map auto bake (now splat based) Updated terrain splat transfer (better blending) Implemented mountain biome map transfer
7 Years Ago
Re-exported mountain biome textures
7 Years Ago
Merge from main
7 Years Ago
Spawn mountains after all terrain maps have been generated
7 Years Ago
Biome textures for all mountain prefabs Splat texture for mountain 5
7 Years Ago
Deleted obsolete "wooden logs" loading steps from procedural map
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
TerrainMap.ForEachParallel fix
7 Years Ago
Enabled mountain splat transfer Optimized monument and mountain terrain data transfers Parallelized monument and mountain terrain data transfers
7 Years Ago
Added TerrainMap.ForEachParallel (parallel software rasterizer)
7 Years Ago
Added Parallel.Call