branchrust_reboot/main/procgen12cancel
27 Commits over 31 Days - 0.04cph!
Can once again paint terrain in play mode in the editor
Updated mountain placement topology filter
Updated mountain biome maps
Updated mountain placement biome filter
Updated biome map auto bake (now splat based)
Updated terrain splat transfer (better blending)
Implemented mountain biome map transfer
Re-exported mountain biome textures
Spawn mountains after all terrain maps have been generated
Biome textures for all mountain prefabs
Splat texture for mountain 5
Deleted obsolete "wooden logs" loading steps from procedural map
TerrainMap.ForEachParallel fix
Enabled mountain splat transfer
Optimized monument and mountain terrain data transfers
Parallelized monument and mountain terrain data transfers
Added TerrainMap.ForEachParallel (parallel software rasterizer)