branchrust_reboot/main/procgen12cancel
27 Commits over 31 Days - 0.04cph!
Added TerrainMap.ForEachParallel (parallel software rasterizer)
Enabled mountain splat transfer
Optimized monument and mountain terrain data transfers
Parallelized monument and mountain terrain data transfers
TerrainMap.ForEachParallel fix
Deleted obsolete "wooden logs" loading steps from procedural map
Biome textures for all mountain prefabs
Splat texture for mountain 5
Spawn mountains after all terrain maps have been generated
Re-exported mountain biome textures
Updated biome map auto bake (now splat based)
Updated terrain splat transfer (better blending)
Implemented mountain biome map transfer
Updated mountain placement biome filter
Updated mountain biome maps
Updated mountain placement topology filter
Can once again paint terrain in play mode in the editor