branchrust_reboot/main/procgen9.1cancel
13 Commits over 0 Days - ∞cph!
Increased max number of attempts to place mountain prefabs
Higher forest density in the arid biome to be more in line with the other biomes
Heightmap detail noise fade-in starts earlier, leading to nice cliffs along some beaches
Slightly less dynamic decor
Reduced powerline topology radius
Added palms to warm beaches
Fixed roadside, riverside and powerline objects not applying their terrain modifiers and anchors
Lower bush density on beaches
Added dirt to arid biome splat mapping