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13 Commits over 0 Days - ∞cph!

11 Years Ago
Added dirt to arid biome splat mapping
11 Years Ago
Lower bush density on beaches
11 Years Ago
Fixed roadside, riverside and powerline objects not applying their terrain modifiers and anchors
11 Years Ago
Added palms to warm beaches
11 Years Ago
Reduced powerline topology radius
11 Years Ago
More bushes in forests
11 Years Ago
Slightly less water
11 Years Ago
Slightly less dynamic decor
11 Years Ago
Merge from main
11 Years Ago
Heightmap detail noise fade-in starts earlier, leading to nice cliffs along some beaches
11 Years Ago
Higher forest density in the arid biome to be more in line with the other biomes
11 Years Ago
Increased max number of attempts to place mountain prefabs
11 Years Ago
Merge from main