branchrust_reboot/main/radtownscancel
7 Commits over 0 Days - ∞cph!
Made terrain tree meshes spawn in OnEnable and despawn in OnDisable (instead of Awake and OnDestroy)
Added TerrainModifierGenerator editor script
Added fast single-pixel fallback if radius is zero to all terrain modifiers
Added resolution setup to terrain meta inspector
Added opacity parameter to all terrain modifiers
Implemented global pass in all terrain modifiers
Added checksum verification on connect
Added "Blocked" terrain topology type
Added TerrainTopologySet terrain modifier
Added checksum to connection approval protobuf
Added per-instance seed offset to all decor spawners to increase cross-instance spread