userandrecancel
branchrust_reboot/main/radtownscancel

7 Commits over 0 Days - ∞cph!

10 Years Ago
Made terrain tree meshes spawn in OnEnable and despawn in OnDisable (instead of Awake and OnDestroy)
10 Years Ago
Added TerrainModifierGenerator editor script Added fast single-pixel fallback if radius is zero to all terrain modifiers Added resolution setup to terrain meta inspector
10 Years Ago
Added opacity parameter to all terrain modifiers Implemented global pass in all terrain modifiers
10 Years Ago
Added checksum verification on connect
10 Years Ago
Added "Blocked" terrain topology type Added TerrainTopologySet terrain modifier
10 Years Ago
Added checksum to connection approval protobuf
10 Years Ago
Added per-instance seed offset to all decor spawners to increase cross-instance spread