userandrecancel
branchrust_reboot/main/save142cancel

40 Commits over 28 Days - 0.06cph!

8 Years Ago
Merge from main
8 Years Ago
Network++ Save++
8 Years Ago
Manifest
8 Years Ago
Fixed more clutter prefab fuckups
8 Years Ago
8 Years Ago
Manifest
8 Years Ago
8 Years Ago
Fixed various clutter prefab fuckups
8 Years Ago
Scene2Prefab
8 Years Ago
Prefab adjustments
8 Years Ago
Overgrowth dressing scene updates
8 Years Ago
8 Years Ago
Better terrain adjustments on small caves
8 Years Ago
Rock formations use prefab scene for easier handling Fixed rock formations sometimes placing on roads
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
Increased min distance between caves (more space between their nobuild volumes) Don't place prefab mountains on maps that are smaller than 3000x3000
8 Years Ago
Merge from main
8 Years Ago
8 Years Ago
Enabled splat transfer on cave_large_hard (fixes terrain hole that's overgrown with grass)
8 Years Ago
Clear old maps from cache when world version is incremented
8 Years Ago
Mo' snow, less tundra
8 Years Ago
Tweaked power substation terrain adjustments
8 Years Ago
Some prefab auto-disables
8 Years Ago
Fixed rotation of roadside electrical boxes
8 Years Ago
Fixed terrain placement of power substations not being applied
8 Years Ago
Manifest
8 Years Ago
More tarrain checks for military tunnel monument
8 Years Ago
Increased nobuild zone around trainyard
8 Years Ago
Removed from script as well
8 Years Ago
Removed terrain adjustment padding from prefab scenes (added to radius)
8 Years Ago
8 Years Ago
8 Years Ago
Warehouse tweaks
8 Years Ago
Updated warehouse monument topology (river issues)
8 Years Ago
Re-added monument name phrases and enabled map labels Fixed some monument layers
8 Years Ago
Correct batching script on overgrowth prefabs
8 Years Ago
Merge from dungeon_art_4 (please no longer commit to that branch paroxum / damian)
8 Years Ago
Merge from main