branchrust_reboot/main/save142cancel
41 Commits over 28 Days - 0.06cph!
Merge from dungeon_art_4 (please no longer commit to that branch paroxum / damian)
Correct batching script on overgrowth prefabs
Re-added monument name phrases and enabled map labels
Fixed some monument layers
Updated warehouse monument topology (river issues)
Removed terrain adjustment padding from prefab scenes (added to radius)
Removed from script as well
Increased nobuild zone around trainyard
More tarrain checks for military tunnel monument
Fixed terrain placement of power substations not being applied
Fixed rotation of roadside electrical boxes
Some prefab auto-disables
Tweaked power substation terrain adjustments
Clear old maps from cache when world version is incremented
Added wind flutter to foliage shader + extra control params to match ST
Enabled splat transfer on cave_large_hard (fixes terrain hole that's overgrown with grass)
Increased min distance between caves (more space between their nobuild volumes)
Don't place prefab mountains on maps that are smaller than 3000x3000
Rock formations use prefab scene for easier handling
Fixed rock formations sometimes placing on roads
Better terrain adjustments on small caves
Overgrowth dressing scene updates
Fixed various clutter prefab fuckups
Fixed more clutter prefab fuckups