branchrust_reboot/main/save156cancel
29 Commits over 31 Days - 0.04cph!
Removed weird terrain modifiers from small forest rocks
More water well c topology texture
Fixed water texture dimensions on water well c
Fixed biome texture dimensions on water well c
Fixed topology texture on water well c
Scene2Prefab water wells (terrain references)
Tweaked water well terrain adjustments
Removed fog from scene view
Adjusted water well spawn rules
Correctly call OnSendNetworkUpdate when spawning static map entities
Added yuge rocks to hilltops (proof of concept)
Wall frames provide identical stability to walls
Removed support socket from floor prefab
Removed support socket type
Removed pillar building block (how much outrage could this possibly cause?)
Why do you hate me Plastic
Significantly more cliffs and hills
Added mainland topology (everything connected to the main island)
Only spawn players and monuments on mainland