branchrust_reboot/main/save156cancel
29 Commits over 31 Days - 0.04cph!
Added mainland topology (everything connected to the main island)
Only spawn players and monuments on mainland
Significantly more cliffs and hills
Why do you hate me Plastic
Removed pillar building block (how much outrage could this possibly cause?)
Removed support socket type
Removed support socket from floor prefab
Wall frames provide identical stability to walls
Added yuge rocks to hilltops (proof of concept)
Correctly call OnSendNetworkUpdate when spawning static map entities
Adjusted water well spawn rules
Removed fog from scene view
Tweaked water well terrain adjustments
Scene2Prefab water wells (terrain references)
Fixed topology texture on water well c
Fixed biome texture dimensions on water well c
Fixed water texture dimensions on water well c
More water well c topology texture
Removed weird terrain modifiers from small forest rocks