userandrecancel
branchrust_reboot/main/save156cancel

29 Commits over 31 Days - 0.04cph!

7 Years Ago
Effect recycle times
7 Years Ago
Bundles
7 Years Ago
Manifest
7 Years Ago
Network++ Save++
7 Years Ago
Removed weird terrain modifiers from small forest rocks
7 Years Ago
More water well c topology texture
7 Years Ago
Fixed water texture dimensions on water well c
7 Years Ago
Fixed biome texture dimensions on water well c
7 Years Ago
Another one
7 Years Ago
Fixed topology texture on water well c
7 Years Ago
Scene2Prefab water wells (terrain references)
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Cherry picking 25161
7 Years Ago
Merge from main
7 Years Ago
Tweaked water well terrain adjustments
7 Years Ago
Removed fog from scene view
7 Years Ago
Adjusted water well spawn rules
7 Years Ago
Better safe than sorry
7 Years Ago
Correctly call OnSendNetworkUpdate when spawning static map entities
7 Years Ago
Added yuge rocks to hilltops (proof of concept)
7 Years Ago
Added hilltop topology
7 Years Ago
Wall frames provide identical stability to walls
7 Years Ago
Removed support socket from floor prefab
7 Years Ago
Removed support socket type
7 Years Ago
Removed pillar building block (how much outrage could this possibly cause?)
7 Years Ago
Why do you hate me Plastic
7 Years Ago
Significantly more cliffs and hills
7 Years Ago
Added mainland topology (everything connected to the main island) Only spawn players and monuments on mainland