userandrecancel
branchrust_reboot/main/save159cancel

29 Commits over 31 Days - 0.04cph!

7 Years Ago
Bundle splits
7 Years Ago
Removed red maple bare tree assets (unused)
7 Years Ago
Bundles
7 Years Ago
One more file
7 Years Ago
Manifest
7 Years Ago
Network++ Save++
7 Years Ago
Applied a number of rock prefab modifications to the rocks_dressing scene so Scene2Prefab doesn't revert them
7 Years Ago
Merge from main
7 Years Ago
Include more data in the checksum now that the mismatch should be fixed
7 Years Ago
Forestside topology next to deciduous forests also uses grass terrain texture instead of forest terrain texture
7 Years Ago
Added deciduous forests around lakes
7 Years Ago
Changed ground texture inside deciduous forests to grass
7 Years Ago
Fixed terrain anchors on prefab rock formations
7 Years Ago
Completely circumvent PositionLerp logic with lerp.enabled 0 (faster & better for testing)
7 Years Ago
Merge from tree_revamp
7 Years Ago
Removed some rocks from satellite dish monument that were placed outside of the terrain blend map
7 Years Ago
Increased forest sizes
7 Years Ago
Merge from tree_revamp
7 Years Ago
Merge from main
7 Years Ago
Added "alt" topology to specify a second variant of a topology Added deciduous forests to temperate biome
7 Years Ago
Merge from tree_revamp
7 Years Ago
Stricter construction socket connect distance / angle to fix some minor glitches
7 Years Ago
Only use triangular wall conditional models if aligned perfectly with the roof (not when offset by 1/2)
7 Years Ago
Merge from main
7 Years Ago
Fixed checksum mismatch on certain seeds
7 Years Ago
Fixed various issues with missing terrain carve volume terrain checks on the caves (regression from terrain blend maps)
7 Years Ago
Removed some rocks from water treatment plant that were placed outside of the terrain blend map
7 Years Ago
Fixed field rocks sometimes partially overlapping the outermost objects of monuments
7 Years Ago
Merge from conditional_models_3