branchrust_reboot/main/train_tunnel_altitude_2cancel
                         
                     
             
         
     
    
        
20 Commits over 31 Days - 0.03cph!
    
    
        
        
            
            
            
                
                Fixed more cases of some underground train tunnel triggers sticking out of terrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed cases of some underground train tunnel triggers peaking out of terrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed underwater labs colliding with underground train tunnels at the new altitude
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added EnvironmetnVolumeCheck to cliff_coastal
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed issues on world sizes that, when divided by 216 and rounded down, resulted in an even number
 
                
                
                
                
                
             
         
        
            
            
            
                
                Editorconfig updates (end_of_line = lf, insert_final_newline = true, resharper_csharp_wrap_lines = false)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added ApplyEnvironmentVolumeChecks to SpawnHandler
Added EnvironmentVolumeCheck component to divesites
 
                
                
                
                
                
             
         
        
            
            
            
                
                DungeonGridInfo ClosestGridCell fix (missing WorldSpaceGrid RoundingMode)
 
                
                
                
                
                
             
         
        
            
            
            
                
                WorldSpaceGrid alignment fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added EnvironmentVolumeCheck to check if a prefab overlaps certain environment volumes and reject placement if it does
Added EnvironmentVolumeCheck to cliff_jutting to prevent them from overlapping the underground train tunnels
 
                
                
                
                
                
             
         
        
            
            
            
                
                GenerateDungeonGrid stays within terrain bounds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed terrain around train tunnel above / below ground connection
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed terrain around train tunnel above / below ground connection
 
                
                
                
                
                
             
         
        
            
            
            
                
                Environment volume updates for the above ground / below ground transition pieces
 
                
                
                
                
                
             
         
        
            
            
            
                
                Environment volume updates to better fit the shapes of the underground train tunnel segments
 
                
                
                
                
                
             
         
        
            
            
            
                
                ProceduralMapRailSimple and ProceduralMapRoadSimple fixes