userandrecancel
branchrust_reboot/main/uber-batchingcancel

18 Commits over 0 Days - ∞cph!

9 Years Ago
Compile fixes (CLIENT / SERVER)
9 Years Ago
Merge from main
9 Years Ago
Automatic batch splitting when vertex count limit is reached
9 Years Ago
MeshCull plays nice with batching
9 Years Ago
Batched mesh readonly fix
9 Years Ago
Skip LODs that use multiple submeshes (for now)
9 Years Ago
Include mesh upload time in load balancing considerations
9 Years Ago
Scripts can declare that they handle batching (IBatchingHandler)
9 Years Ago
Retired LODBatch (use RendererBatch)
9 Years Ago
Generic deployable prefabs
9 Years Ago
Barricade prefabs
9 Years Ago
Building deployable prefabs
9 Years Ago
Merge from main
9 Years Ago
Building core prefabs
9 Years Ago
Fixes
9 Years Ago
Baseline
9 Years Ago
Merge from main, yo!
9 Years Ago
Merge from main