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34 Commits over 0 Days - ∞cph!

7 Years Ago
Jenkinsfile
7 Years Ago
▇▅▇▆▇█ ▍█▅▆▅ ▄▋▋▊▄▍ ▊▉▍▄▌▄ ▌▅▇▌ ▅▌▊▉█ ▄▄▉▋█▉ (▆█▋ ▅▍ ▆▇█ ▄▋█ ▉▌▍▉ ▇▄ █▅█▄▄▉▋, ▉▉▋▋▍▊ ▆▍▊██ ▅▆▍ ▍▋█▊▇▅)
7 Years Ago
Network++ Save++
7 Years Ago
▍▊▋▇▊ ▌▅▍▌▅▌ ▍▅▇▅▅▄▋, ▋▍▋ ▄▌▉▊▉▅▆ ▆▊█▋▄▆▇▍▉▍▄▇▉▉ ▋▌▍-▍▋▌▍▅█▅▆ (▇▄▌▋ ▆▊▄▊▌▊▅▋▄ ▌▍ ▄▆▉▅▋█▇ ▅▆▄▉▋▌▇▆▄ ▆▆ ▉▋▅█▆▇ ▇▄ ▊▊▌ ▊▅▍▄▋▋)
7 Years Ago
EAC SDK update
7 Years Ago
Scene2Prefab
7 Years Ago
Manifest, Part 2
7 Years Ago
Manifest
7 Years Ago
Merge from main
7 Years Ago
CodeGen
7 Years Ago
CodeGen uses UNIX line endings instead of system ones
7 Years Ago
Added String.ManifestHash (used instead of GetHashCode for the game manifest / prefab IDs)
7 Years Ago
▅▊█▍▊ ▍▄█▊ ▉▊▅█▉
7 Years Ago
Renamed some Rust.Workshop script files so the file names are identical to the class names
7 Years Ago
▅▅▊▋.▇▄▊▉▇▉ ▉▄▄█ ▄▆█▉▌
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▊█▇▍.▌▍ ▅▄█▍ ▆▌▋▍▋
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▆▋▄▅.▆▌▉▉▉▆▄▊ ███▉ ▆▋▌█▆
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▆▇█▉▅▉█▉▌▄█ ▅▌▉▌▋ & ▅▄▍▆█, ▍▉▌▊▊ ▌█▊▌▇▄ ▊▆▉█▊▅▍▇
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▇▍▌▄▄ ▇▇▉▄▋▍ ▋▆▉▆▄▍ ▆▍ .▄▋█▌▉▌▍▉▊.▆▉▄▊█ ▆▆▉▇▉
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▇▉▆█▄ ▄▆▉▇██▇▉▊ ▊▆▌█▄▌▄▍▆▆ ▄▆▆▍▋▅ ▌▅▆▇▍▊▍▌▊ ▉▌▅█
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▌▉▍ ▉▌▄ ▍▊▇▇▅▄▄ ▄█ ▆▍▇▊▅▆▌▆▊▇.▊▌▌▇ █▊ █▌▍▇▋▌ (▆▋▅ ▆▌▅▅█▌)
7 Years Ago
Moved plugins to asmdef
7 Years Ago
▋█▊▉▇▇▇ ▆▌▌▄▊▄▌.▅▇▉▅▇▋▇▋▉▍▇▍▇▉▆▉▅ ▉█ █▊▇▇▌▅▌ (▄▋▄▄▊▊ ▉█▉▊▅▋▋▍▅)
7 Years Ago
GraphicsSettings
7 Years Ago
Update prefab ID in DoPrepare instead of OnValidate
7 Years Ago
Build script updates
7 Years Ago
▊█▉▆▄▆ ▍▋▍▄ ▉▍ ▋▊▄▍▊▋▋ ▇▉ ▍█▌▄▌▍▅ ▍▆█▍▆▌▊▄ █▇▄█▅█▋ ▄▉ ▉▇▋ ▆▍▅.█▅█ / ▉▊▄▊.▆▆▆ ▌▌▊▊▉
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▅▋▆ .█▉▅ ▇.▆
7 Years Ago
Shader auto updates
7 Years Ago
619 fbx meta file auto updates
7 Years Ago
BuildTarget update
7 Years Ago
PresetManager, whatever that is
7 Years Ago
Packages folder
7 Years Ago
Initial shafting