userandrecancel
branchrust_reboot/main/unity_2018.1.0cancel

34 Commits over 0 Days - ∞cph!

8 Years Ago
Initial shafting
8 Years Ago
Packages folder
8 Years Ago
PresetManager, whatever that is
8 Years Ago
BuildTarget update
8 Years Ago
619 fbx meta file auto updates
8 Years Ago
Shader auto updates
8 Years Ago
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8 Years Ago
Build script updates
8 Years Ago
Update prefab ID in DoPrepare instead of OnValidate
8 Years Ago
GraphicsSettings
8 Years Ago
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8 Years Ago
Moved plugins to asmdef
8 Years Ago
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8 Years Ago
Renamed some Rust.Workshop script files so the file names are identical to the class names
8 Years Ago
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8 Years Ago
Added String.ManifestHash (used instead of GetHashCode for the game manifest / prefab IDs)
8 Years Ago
CodeGen uses UNIX line endings instead of system ones
8 Years Ago
CodeGen
8 Years Ago
Merge from main
8 Years Ago
Manifest
8 Years Ago
Manifest, Part 2
8 Years Ago
Scene2Prefab
8 Years Ago
EAC SDK update
8 Years Ago
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8 Years Ago
Network++ Save++
8 Years Ago
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Jenkinsfile