userandrecancel
branchrust_reboot/main/unity_6.3.11cancel

24 Commits over 61 Days - 0.02cph!

3 Months Ago
Merge fixes
3 Months Ago
Merge from main
3 Months Ago
Subtracting dont_bake_on_load
3 Months Ago
Skin bundle update (rebuilt on Unity 6)
4 Months Ago
Merge from main
4 Months Ago
Reapplying meta file changes
4 Months Ago
Merge from main
4 Months Ago
Subtracting meta files since there are 5000 merge conflicts with main from the new texture naming conventions
4 Months Ago
Asset bundle test: Use full absolute path and platform-specific directory separator
4 Months Ago
Merge from main
5 Months Ago
Merge from main
5 Months Ago
fpb-config: 2022.3.41f1 -> 6000.3.11f1
5 Months Ago
Cinemachine compile fixes
5 Months Ago
CurrentVersion.cs
5 Months Ago
Meta files
5 Months Ago
Various code auto updates, part 6 (third party)
5 Months Ago
Various code auto updates, part 5
5 Months Ago
Various code auto updates, part 4
5 Months Ago
Various code auto updates, part 3
5 Months Ago
Various code auto updates, part 2
5 Months Ago
Various code auto updates, part 1
5 Months Ago
Amplify Shader Editor temp compile fix (this needs to be fixed properly if still in use)
5 Months Ago
TMP auto upgrade (this needs applying upstream)
5 Months Ago
Baseline (ProjectVersion, Packages, MultiplayerManager)