branchrust_reboot/main/unity_6.3.11cancel

53 Commits over 61 Days - 0.04cph!

2 Months Ago
Some reserialized metas
2 Months Ago
Updated some legacy input code to use the new input system
2 Months Ago
Merge fixes
2 Months Ago
Merge from main
2 Months Ago
Subtracting dont_bake_on_load
2 Months Ago
Use Application.installPath instead of Path.GetFullPath when downloading map files
2 Months Ago
Use full path when loading workshop bundles
2 Months Ago
merge from dont_bake_on_load
2 Months Ago
removed unnecessary call to set timeSamples to 0 before an audio clip is set, this is cleaned up internally
2 Months Ago
Ignore "AsyncResourceUpload failed." in server builds
2 Months Ago
Skin bundle update (rebuilt on Unity 6)
2 Months Ago
Move DDraw DebugSkin out of Resources/ and attach it directly to MainCamera.prefab
2 Months Ago
Fixed WorkshopCameraKeybindAnchor still using old input system Updated WorkshopEditor scene to remap the inputs
3 Months Ago
merge from physicsmaterial_stringpool_fix
3 Months Ago
Explicitly request linear colours for R and RG render targets
3 Months Ago
temporarily disabling physics.setbounds due to it breaking almost all collision in unity version 6.3.X - returns and logs a warning instead
3 Months Ago
Request linear color space for render targets in UnderwaterPostEffect
3 Months Ago
TMP compile fix
3 Months Ago
merge from unity_6.3.11/new_inputsystem
3 Months Ago
Use absolute path when downloading world
3 Months Ago
Merge from main
3 Months Ago
merge from toolbar_fixes
3 Months Ago
merge toolbar_fixes
3 Months Ago
Reapplying meta file changes
3 Months Ago
Merge from main
3 Months Ago
Subtracting meta files since there are 5000 merge conflicts with main from the new texture naming conventions
3 Months Ago
Asset bundle test: Use full absolute path and platform-specific directory separator
3 Months Ago
Merge from main
3 Months Ago
Speed up asset scene build a little bit, skip UIElements VisualTreeAssets so we don't get stuck on them
4 Months Ago
Merge from main
4 Months Ago
fpb-config: 2022.3.41f1 -> 6000.3.11f1
4 Months Ago
merge from main
4 Months Ago
Update Mono.Cecil, use .net standard build
4 Months Ago
merge from main
4 Months Ago
fix missing functions in Wind.cginc
4 Months Ago
Cinemachine compile fixes
4 Months Ago
merge from main
4 Months Ago
merge from render_pipeline_testing
4 Months Ago
merge from render_pipeline_testing (unity 6 compat)
4 Months Ago
merge from main
4 Months Ago
update render pipeline for renamed usings/objects
4 Months Ago
merge from main
4 Months Ago
CurrentVersion.cs
4 Months Ago
Meta files
4 Months Ago
Various code auto updates, part 6 (third party)
4 Months Ago
Various code auto updates, part 5
4 Months Ago
Various code auto updates, part 4
4 Months Ago
Various code auto updates, part 3
4 Months Ago
Various code auto updates, part 2
4 Months Ago
Various code auto updates, part 1