branchrust_reboot/main/unity_6.3.11cancel

55 Commits over 61 Days - 0.04cph!

5 Months Ago
Some reserialized metas
5 Months Ago
Updated some legacy input code to use the new input system
5 Months Ago
Merge fixes
5 Months Ago
Merge from main
5 Months Ago
Subtracting dont_bake_on_load
5 Months Ago
Use Application.installPath instead of Path.GetFullPath when downloading map files
5 Months Ago
Use full path when loading workshop bundles
5 Months Ago
merge from dont_bake_on_load
5 Months Ago
removed unnecessary call to set timeSamples to 0 before an audio clip is set, this is cleaned up internally
5 Months Ago
Ignore "AsyncResourceUpload failed." in server builds
5 Months Ago
Skin bundle update (rebuilt on Unity 6)
5 Months Ago
Move DDraw DebugSkin out of Resources/ and attach it directly to MainCamera.prefab
6 Months Ago
Fixed WorkshopCameraKeybindAnchor still using old input system Updated WorkshopEditor scene to remap the inputs
6 Months Ago
merge from physicsmaterial_stringpool_fix
6 Months Ago
Explicitly request linear colours for R and RG render targets
6 Months Ago
temporarily disabling physics.setbounds due to it breaking almost all collision in unity version 6.3.X - returns and logs a warning instead
6 Months Ago
Request linear color space for render targets in UnderwaterPostEffect
6 Months Ago
TMP compile fix
6 Months Ago
merge from unity_6.3.11/new_inputsystem
6 Months Ago
Use absolute path when downloading world
6 Months Ago
Merge from main
6 Months Ago
merge from toolbar_fixes
6 Months Ago
merge toolbar_fixes
6 Months Ago
Reapplying meta file changes
6 Months Ago
Merge from main
6 Months Ago
Subtracting meta files since there are 5000 merge conflicts with main from the new texture naming conventions
6 Months Ago
Asset bundle test: Use full absolute path and platform-specific directory separator
6 Months Ago
Merge from main
7 Months Ago
Speed up asset scene build a little bit, skip UIElements VisualTreeAssets so we don't get stuck on them
7 Months Ago
Merge from main
7 Months Ago
fpb-config: 2022.3.41f1 -> 6000.3.11f1
7 Months Ago
merge from main
7 Months Ago
Update Mono.Cecil, use .net standard build
7 Months Ago
merge from main
7 Months Ago
fix missing functions in Wind.cginc
7 Months Ago
Cinemachine compile fixes
7 Months Ago
▇▉▊▍█▊▊▍ ▄▋█▆▍ ▍█▄█▍ ▍▌▍▍▋▌▍▅▍▉▅ ▌▉▅▇▆▅▉█
7 Months Ago
merge from main
7 Months Ago
merge from render_pipeline_testing
7 Months Ago
merge from render_pipeline_testing (unity 6 compat)
7 Months Ago
merge from main
7 Months Ago
update render pipeline for renamed usings/objects
7 Months Ago
merge from main
7 Months Ago
CurrentVersion.cs
7 Months Ago
Meta files
7 Months Ago
▆ ▍▍▌▍██▌█ ▄▅▌▇▄▊▇▍▋██
7 Months Ago
Various code auto updates, part 6 (third party)
7 Months Ago
Various code auto updates, part 5
7 Months Ago
Various code auto updates, part 4
7 Months Ago
Various code auto updates, part 3