userandrecancel
branchrust_reboot/prerelease_xpcancel

50 Commits over 213 Days - 0.01cph!

8 Years Ago
8 Years Ago
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8 Years Ago
Merge from main to triple check
8 Years Ago
Merge fixes
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Reduced glove and boot bullet and melee protection by 50%
8 Years Ago
Merge from main
8 Years Ago
NRE fix
8 Years Ago
All staging and prerelease branches add the dev branch indicator to the branding UI
8 Years Ago
Merge from main
8 Years Ago
Merge from gunplay3
8 Years Ago
Added server.branch convar to limit client connections to a certain Steam branch (this sucks)
8 Years Ago
Test
8 Years Ago
Server now checks client beta name on connect (seeing if this works)
8 Years Ago
Re-adding music system code
8 Years Ago
Merge from main
8 Years Ago
Switched music file compression from Vorbis to ADPCM (test)
8 Years Ago
Merge from main
8 Years Ago
Merging 3000 meta files from main
8 Years Ago
Subtracting 15389
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Fixed situations where only one player would die when two players killed each other at the same time
8 Years Ago
Updated camera in Perf.Playermodel scene (fixes incorrect clear flags)
8 Years Ago
Restored BaseMelee sprinting behaviour when pressing attack or aiming Fixed long-time issue where attack actions were delayed one frame while sprinting
8 Years Ago
Network++ Save++
8 Years Ago
Tweaked LookupShortPrefabName / LookupShortPrefabNameWithoutExtension
8 Years Ago
Tweaked disconnect message when exception is thrown
8 Years Ago
Added teleportpos, printpos, printrot admin console commands
8 Years Ago
Fixed mushroom prefabs
8 Years Ago
EAC update
8 Years Ago
Merge from throwable_weapons
8 Years Ago
RustBuilder build
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
RustBuilder rebuild
8 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Unity b17 shader auto updates
9 Years Ago
Network++ Save++
9 Years Ago
Tweaked distribution of rocks and bushes
9 Years Ago
Value noise decor placement parameters are now exposed in the inspector
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Added floor frame socket type Removed pillar and block sockets from floor frame building block
9 Years Ago
Added frame construction socket type Updated wall frame / double door prefab sockets Fixed prefab ID on metal double door
9 Years Ago
Manifest (cc paroxum)
9 Years Ago
Added tags to wall.frame prefab (though these are optional... I think)