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60 Commits over 243 Days - 0.01cph!

32 Days Ago
Merge from render_scale
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34 Days Ago
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38 Days Ago
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38 Days Ago
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38 Days Ago
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44 Days Ago
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44 Days Ago
Merge from render_scale
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45 Days Ago
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46 Days Ago
Merge from render_scale
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46 Days Ago
Merge from render_scale
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47 Days Ago
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52 Days Ago
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59 Days Ago
Merge from render_scale
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59 Days Ago
Merge from render_scale
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60 Days Ago
Merge from render_scale
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2 Months Ago
Merge from render_scale
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2 Months Ago
Merge from render_scale
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3 Months Ago
Updated testing map
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3 Months Ago
Limit foliage position clamping based on dispatten
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3 Months Ago
Improvements to foliage displacement to try and eliminate clipping.
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3 Months Ago
Cherrypicking 60544
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3 Months Ago
Fixed RendererLOD property drawer multi editing bug
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3 Months Ago
Foliage displacement improvements
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4 Months Ago
Build fix
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4 Months Ago
Fixed issue with terrain blending on potato settings
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4 Months Ago
Fixed issue with terrain base texture generation. Fixed issue with instanced terrain normals.
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4 Months Ago
Fixed issue with parallax
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4 Months Ago
Particle accum layer fix
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4 Months Ago
Particle layer fix
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4 Months Ago
Fixes for cliff shaders. Particle Accumulation layer can now use manual world normal mode.
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5 Months Ago
Cliff basic tweak / cliff basic snow using particle layer
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5 Months Ago
Fixed backface culling for cliff shaders
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8 Months Ago
Enabled parallax for terrain sample
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8 Months Ago
Fixed issue with standard terrain blend + shoreline wetness.
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8 Months Ago
Fixed issue with cliff shader not getting correct biome tint.
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8 Months Ago
Cleanup, renamed new shaders
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8 Months Ago
Moving new shaders
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8 Months Ago
Deleting temp assets
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8 Months Ago
shader var precision
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8 Months Ago
Snow shader variant + LOD variants
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9 Months Ago
_LOD shader LOD variants
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9 Months Ago
Basic variant + shader LOD variants
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9 Months Ago
Increased normal scale range to 12
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9 Months Ago
Quality settings (shader LODs) matching up perfectly
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9 Months Ago
Added foliage normal scale based on thickness map
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9 Months Ago
Added distance fading to foliage shader
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9 Months Ago
Fixed wrong normals on cliff blending
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9 Months Ago
Enabled UVmix, cliff LOD shader
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9 Months Ago
Biome tinting on cliffs, tidying up.
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9 Months Ago
Added shore wetness vars
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