usercipeaXcancel
branchrust_reboot/main/ocean_sim_waterlevel_trace_fixcancel

3 Commits over 0 Days - Infinitycph!

Today
More player boat building fixes to not assume oceanlevel is at 0 Fix hull placement, boat creation, deployable height limit
Yesterday
Boat building station deployment works with env.oceanlevel != 0 Allowed setting env.oceanlevel to negative values, whats the worst that could happen...
Yesterday
merge from main