branchrust_reboot/main/ocean_sim_waterlevel_trace_fixcancel
4 Commits over 31 Days - 0.01cph!
More player boat building fixes to not assume oceanlevel is at 0
Fix hull placement, boat creation, deployable height limit
Boat building station deployment works with env.oceanlevel != 0
Allowed setting env.oceanlevel to negative values, whats the worst that could happen...
OceanSimulation traces take proper account of the sea level, was previously assumed 0