839 Commits over 487 Days - 0.07cph!
merge from cui_fadeout_fix
Possible fix for CUI fadeout not working
merge from triggerbase.ontriggerenter_nre
Fix items being movable into the vending machine inventory of the rentable shop while the purchase menu is open
Fix an edge case with legacy skins (workshop id 0) incorrectly appearing as selected
Fix failing container corpse test for bed
testlist
merge from apartment_complex_monument
merge from demo_compat_convar_default
merge from raid_window_map_widget_fix
merge from softcore_bed_corpse_respawn
Points for running excavator go to the clan who last accessed the diesel fuel storage
(before if clan 1 countered clan 2 and inserted more diesel to keep it running, the points would keep going to clan 2)
Add score event for using a red keycard (5 points)
Add score event for destroying the patrol helicopter (50 points)
Clan points balance pass
- Removed scores for killing players in other clan, destroying tool cupboards
- Removed score penalties for for being killed by player in another clan, killing unarmed players
- Destroying bradley 10 -> 50
- Looting a hackable crate 5 -> 10
- Running excavator 10 -> 3 (its per diesel fuel consumed)
- Looting an elite crate 10 -> 5
Fix playground entities not immortal
S2P apartment complex
merge from shopfront_stringpool_warning_fix
Fix stringpool warning spam when hitting metal shopfront
Fix interaction collider incorrect physics material
Fix roundabout and swings not immortal + marking players as hostile
Fix the rotation not being initialized correctly on the client
merge from ballisticlegSFX
Fix patrol heli being able to crash at apartment complex, S2P
Fix apartment complex missing map display phrase
merge from spraycan_reskin_refactor
All skin pickers now grey out and mark the currently applied skin, added to repair bench and crafting menu
Uses the same style as in the charm picker
General cleanup
https://files.facepunch.com/cipeaX/2026/June/26_21-18-RemarkableAcornbarnacle.mp4
Added a regular furnace to the medium apartment
merge from apartment_complex_monument
S2P apartment complex
Fix compile for jake
Make apartment bathtub mountable
Use the beach chair pose
Manifest
Add to medium and large apartment bathrooms
Wouldn't have been releasable without this
https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
merge from bathtub_mountable
merge from automated_testing
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch)
testlist
Fix cooking tests failing for the stove
Add static research table and repair bench to the apartment complex lobby, positions subject to change
S2P
Get rid of mailbox number font size override, not needed anymore
S2P apartment complex
testlist
Add custom loot panel title "Mailbox of room <room number>" to the apartment mailboxes, was easy to send mail to the wrong one by accident
Phrases
Make the mailbox number font size slightly smaller if its a 3 digit room number
Fully reordered / renamed all rooms across the apartment complex
Numbers make more sense, organized everything in the prefab
Did the same for all the mailboxes, and disabled 2 unused mailbox entities
merge from charity_plushies_fixes
merge from water_ssr_scaling_fix