repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

9 Years Ago
Added some sanity checks when opening files Added Lua string pool for C++->lua gamemode/ent/swep/panel hook names
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9 Years Ago
Automated Linux Build #199
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9 Years Ago
Automated OSX Build #199
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9 Years Ago
Automated Linux DS Build #199
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9 Years Ago
Automated Windows Build #199
9 Years Ago
CreateClientConVar is meant to be shared because of an old bug Fixed manual panel painting Fix typo 'Think' -> 'Tick'
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9 Years Ago
Automated Linux Build #200
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9 Years Ago
Automated OSX Build #200
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9 Years Ago
Automated Windows Build #200
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9 Years Ago
Automated Linux DS Build #200
9 Years Ago
sv_max_usercmd_future_ticks removed sv_maxusrcmdprocessticks, sv_maxusrcmdprocessticks_warning added (TF2 stuff) Fixed exploitable behaviour where sending invalid/no usercommands would cause players to not simulate
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9 Years Ago
Automated Linux Build #201
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9 Years Ago
Automated OSX Build #201
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9 Years Ago
Automated Windows Build #201
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9 Years Ago
Automated Linux DS Build #201
9 Years Ago
UTF-8 output on Windows SRCDS console
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9 Years Ago
Automated Windows Build #202
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9 Years Ago
Automated Linux DS Build #202
9 Years Ago
IsPathSafe() only outputs warnings with fs_tellmeyoursecrets set high Forced player simulation set to 2 fps minimum rather than a ConVar GitSync
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9 Years Ago
Automated Linux Build #203
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9 Years Ago
Automated OSX Build #203
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9 Years Ago
Automated Windows Build #203
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9 Years Ago
Automated Linux DS Build #203
9 Years Ago
Added sv_maxusrcmdprocessticks_holdaim Removed potential for directory traversal in jpeg/screenshot
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9 Years Ago
Automated Linux Build #204
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9 Years Ago
Automated OSX Build #204
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9 Years Ago
Automated Windows Build #204
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9 Years Ago
Automated Linux DS Build #204
9 Years Ago
Flagged datapack_list & datapack_paths as cheats Flagged host_framerate as cheat/replicated Fixed directory traversal in cl_screenshotname Fixed directory traversal in __screenshot_internal Removed devshots_screenshot
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9 Years Ago
Automated Linux Build #205
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9 Years Ago
Automated OSX Build #205
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9 Years Ago
Automated Windows Build #205
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9 Years Ago
Automated Linux DS Build #205
9 Years Ago
* Fixed some turret sounds not being cleaned up on remove
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9 Years Ago
Automated Linux Build #206
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9 Years Ago
Automated OSX Build #206
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9 Years Ago
Automated Windows Build #206
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9 Years Ago
Automated Linux DS Build #206
9 Years Ago
Crazy physics catcher improvements, works for all ents & catches a few extra cases Added sv_crazyphysics_remove, sv_crazyphysics_defuse, sv_crazyphysics_warning Removed sv_removecrazyphysics Fixed utf8.len for single-byte inputs
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9 Years Ago
Automated Linux Build #207
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9 Years Ago
Automated OSX Build #207
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9 Years Ago
Automated Windows Build #207
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9 Years Ago
Automated Linux DS Build #207
9 Years Ago
* Fixed a possible exploit with the file system * Fixed SetSubMaterial not working on bonemerged entities * Fixed submaterial overrides affecting the first rendered entity in certain hooks such as PostPlayerDraw
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9 Years Ago
Automated Linux Build #208
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9 Years Ago
Automated OSX Build #208
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9 Years Ago
Automated Windows Build #208
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9 Years Ago
Automated Linux DS Build #208
9 Years Ago
Stopped movement children from queueing multiple usercommands on Nextbots per-frame
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9 Years Ago
Automated Linux Build #209