8,596 Commits over 3,256 Days - 0.11cph!
Automated Linux Build #549
Automated Windows Build #549
Automated Linux DS Build #549
Added BLEND_* enum to Lua
Added render.OverrideBlendFunc( OverrideEnabled, SrcBlend, DestBlend, SrcBlendAlpha, DestBlendAlpha )
Automated Linux Build #550
Automated Windows Build #550
Automated Linux DS Build #550
* Fixed CRC comparison errors with autorefresh and AddCSLuaFile() calls
Automated Linux Build #551
Automated Windows Build #551
Automated Linux DS Build #551
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Automated Linux Build #552
Automated Windows Build #552
Automated Linux DS Build #552
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Automated Linux Build #553
Automated Windows Build #553
Automated Windows Build #31
Automated Linux Build #31
Automated Linux DS Build #31
Automated Windows Build #554
Automated Linux DS Build #554
Merge OSX compilation fix from /prerelease
Increased panel size, position, clip data sizes to int ( Fixes a problem with spawnmenu addon list fucking up with too many addons )
Automated Linux DS Build #555
Automated Linux Build #556
Automated Linux DS Build #556
Automated Linux DS Build #557
Automated Linux Build #32
Automated Windows Build #32
Automated Linux DS Build #32
Automated Linux Build #33
Automated Windows Build #33
Automated Linux DS Build #33
Don't bother compiling shaderapidx10 module (it isn't even shipped!)
Removed every automatically built binary/vpk
Automated Windows Build #568