usercurtcancel
branchrust_reboot/main/industrial_dlccancel

49 Commits over 61 Days - 0.03cph!

9 Days Ago
industrial electric furnace; - cleanup redundant materials, reassigned material to assets.
11 Days Ago
industrial electric furnace; - It will now illuminate the small light green when an item is actively smelting inside the electric furnace - When nothing is actively smelting, it will illuminate the small red light - Updated prefab
12 Days Ago
industrial garage door; - Assign panner chain material to busy state model
12 Days Ago
industrial garage door; - created panner material for the chain
12 Days Ago
industrial garage door; - fixed lock position
12 Days Ago
industrial shelves; - missed one, removing redundant material
12 Days Ago
industrial shelves; - Tweaked the colour mask texture to reduce the washed out look a bit - Polish on colour lookup values, shelves now matches your shipping container colours accurately - Removed redundant material files since its using lookup table instead - Reassigned model to the single material
15 Days Ago
industrial garage door; - removed neighbouring ao from moving parts, only self occlusion for parts that move.
15 Days Ago
industrial garage door; - fixed wire on door error, was a missing reference to root on closed collider and reference to deployable
15 Days Ago
industrial garage door; - fixed busy state model popping with the finished states. Should now be seamless between states.
15 Days Ago
industrial garage door; - colliders fix
27 Days Ago
industrial garage door - fixed vehicle phys box missing reference to removed from client
33 Days Ago
industrial garage door - minor texture tweak
33 Days Ago
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33 Days Ago
industrial garage door - Gibs added - Prefab updated
34 Days Ago
industrial garage door - merged sub objects on skin model
34 Days Ago
industrial garage door - LODs created - Added model for skinnning / anim - Icon updated - Prefab updated
34 Days Ago
industrial garage door - texture polish
35 Days Ago
industrial garage door; - texture updates still wip
36 Days Ago
industrial garage door - model update - placeholder textures - material update all still wip
42 Days Ago
industrial garage door - greybox model - prefab created - item created - icon created - ran manifest and localization
43 Days Ago
industrial electric furnace - gibs - corpse model - updated prefabs - ran manifest
43 Days Ago
industrial shelves full, half, wall - Adjusted icon colour for better clarity - Adjusted prefab starting material to blue
43 Days Ago
industrial electric furnace - added lods - split glass and furnace - updated item skin - updated prefab
44 Days Ago
industrial shelves half height and wall shallow - skin created and setup - item updated
44 Days Ago
wall shallow bamboo shelf - fix sitem itemname to allow skinning from repair bench and spray can
44 Days Ago
industrial electric furnace - item updated - skin
44 Days Ago
industrial auto turret - updated item skin
44 Days Ago
industrial auto turret - fix localization and linked skin to industrial sitem
44 Days Ago
industrial dlc - fix sitem localization
44 Days Ago
industrial electric furnace / industrial shelves - polish textures - updated icon - updated prefab - updated localization for all industrial shelves & industrial electric furnace - manifest updated
44 Days Ago
industrial electric furnace - remove redundant prefab
46 Days Ago
industrial electric furnace - texture updates - material updates
47 Days Ago
industrial electric furnace - updated wip textures - updated icon preview
48 Days Ago
industrial electric furnace - texture wip updates - adjusted materials
49 Days Ago
industrial electric furnace - reduced AO to 512
49 Days Ago
industrial electric furnace - game model - updated prefabs - Added stand in textures - Setup IO on off states in prefab - Added off and glass material
49 Days Ago
industrial electric furnace - rename material to on state
2 Months Ago
Industrial Electric Furnace - item created - prefab created - icon created - greybox model - material created - ran localization - ran manifest
2 Months Ago
industrial shelves - update item inventory move sounds to metal - assigned metal sfx
2 Months Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
2 Months Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
2 Months Ago
industrial shelves - created shelf material colour variations.
2 Months Ago
industrial shelves - moved textures to its own folder.
2 Months Ago
industrial shelving texture pass updates
2 Months Ago
Industrial Shelves; - Perliminary texture pass on wall shelf, half shelf and full shelf. - Added mask texture for colour changing. - Setup material to support colour tint.
2 Months Ago
Industrial Shelves; - Game models updated - Material updated - Added stand in textures - Icons updated - Shallow wall prefab updated with updated prop render values
3 Months Ago
Industrial Shelves - Half height shelf greybox model added - Full height shelf greybox model added - Prefabs updated, Icons updated, items updated - Ran manifest and localization
3 Months Ago
Industrial Shelves; - shallow wall industrial shelf, greybox model created. - initial setup of salvaged industrial shelves. - items created, prefabs created, icon created. - ran manifest & localization.