45 Commits over 91 Days - 0.02cph!
birthday cake - adjusted LODs distance screen percentages, added world outline to wm
dot matrix - example matrix characters updated
food box - manifest updated, localization updated, icon manifest updated
food box - greybox model, prefab intialization, icon created
ore & explosive - guide meshes added
box ore - tweak display anchor location
box explosives - updated manifest, updated icon manifest, updated localization.
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.
box explosives - updated texture settings
box ore - lods, gibs, prefab setup, icon setup, updated manifest and localization, icon manifest updated, updated model with matrix
ore box updated with preliminary material and baked lowpoly geo
birthday hat - fix / added ground light to illuminate the area when enabled by the player
hackweek arcade small prototype tweaks
hackweek arcade placeholder sketch livery on blockout updates
arcade placeholder temp texture
slick ball arcade game updated the game board and tweaked light positions and added sunken submarine backlit lights prefab balls per game increased
hackweek arcade machine implemented special combination with flashing lights and all the things
hackweek arcade machine implemented line combination wins with visual light feedback
hackweek arcade machine wip
matrix optimized texture rez pass
added gib material with emit disabled
added matrix lods, gibs, material adjusted and updated prefab
matrix textures & updated box prefab with example matrix model
matrix display preview model added with initial textures to check visibility, added to display prefab
Birthday hat - Rebound skin mesh in the prefab, updated .item prefab reference and the vm settings
Birthday hat icon updated and prefab adjustment, ran icon manifest
birthday hat wearable prefab setup
Birthday Hat - Updated manifest and localization
Birthday Hat - Adding models with material and textures. WM setup. Some still placeholder.
conditional art models, textures, material and initial prefabs setup
Rust 12th Birthday Cake - Created optimized mesh LODS for world model and viewmodel. Updated projectile, wm prefabs.
Rust 12th Birthday Cake - Added subsurface profile bind to the world model prefab mesh.
Rust 12th Birthday Cake - Updated model asset, added textures and created subsurface profiles. Icon display updated.
Added model greybox and material for Rust 12th birthday cake
Rust 12th birthday cake greybox model pass. Added viewmodel, world model. Updated cake entity, item and projectile with new greybox assets.
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RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
adjusted rpg incendiary ammo model rotation
rpg incendiary ammunition adjusted lods
rpg incendiary ammunition model with lods, textures, material
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