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155 Commits over 153 Days - 0.04cph!

Yesterday
matrix display - enabled emission fresnel to reduce visual screen noise
Yesterday
meds box - removed duplicate renderlod
Yesterday
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
Yesterday
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
Yesterday
meds box - render lod, adjusted lod values metal box - adjusted lod values
Yesterday
food box - lod values adjusted guns box - lod values adjusted
Yesterday
comps box - adjusted lod values explosive box - adjusted lod values
Yesterday
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
Yesterday
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
5 Days Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
5 Days Ago
ran manifest, localization, icon manifest
5 Days Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
8 Days Ago
Added coiled model for the hose tool world model prefab
8 Days Ago
Additionally added coiled model for the wire tool world model prefab https://files.facepunch.com/curtis/1b1311b1/13_23-42-EqualMartin.jpg
8 Days Ago
Created a new coiled world model for data cable when on the ground, updated prefab.
8 Days Ago
Data cable texture polish, updated texture meta
9 Days Ago
Data cable icon updated
9 Days Ago
Data cable world model and view model prefabs. Assigned new world model to item.
9 Days Ago
Art pass for the data cable wire tool including: - World model - Viewmodel - Lods - Material & Textures
11 Days Ago
ran manifest and localization
11 Days Ago
screen mesh and material setup, updating prefabs and item
11 Days Ago
io state added to video screen
11 Days Ago
dialog screen tweaks
11 Days Ago
add close dialog to ui video screen config
11 Days Ago
codegen localization
11 Days Ago
cinema screen code
11 Days Ago
cinema screen ui, placeholder model and prototype code and prefab setup
11 Days Ago
comps box matrix added, guide mesh assigned, prefabs updated, icon updated
11 Days Ago
comps box removing temporary files
12 Days Ago
meds box corpse
12 Days Ago
armor box corpse
12 Days Ago
tool box corpse
12 Days Ago
last one, texture setting adjustment for boxes and reducing AO texture size
12 Days Ago
more texture setting adjustment for boxes and reducing AO texture size
12 Days Ago
texture setting adjustment for boxes and reducing AO texture size
12 Days Ago
charcoal box matrix added, prefab adjustments, corpse added, icon rendered, loca updated, AO texture reduced to 1k
15 Days Ago
guns box corpse
15 Days Ago
sulfur box corpse tweak
15 Days Ago
gun box gibs appended to prefab
15 Days Ago
append gun box to storage adaptor allow collision group
15 Days Ago
ran manifest, icon manifest, localization
15 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
15 Days Ago
sulfur box corpse
15 Days Ago
sulfur box gibs
16 Days Ago
sulfur box lods
16 Days Ago
sulfur box texture tweaks
16 Days Ago
sulfur box texture polish
17 Days Ago
sulfur box textures, game model, icon
29 Days Ago
meds box guide mesh and gib surface property on prefab
29 Days Ago
adaptor position on scrap, stone, ammo, explosive box