branchrust_reboot/main/industrial_dlccancel

113 Commits over 61 Days - 0.08cph!

1 Hour Ago
merge from bowless_crossbow
1 Hour Ago
merge from main
2 Hours Ago
Industrial torch animation + animator blend updates
3 Hours Ago
Updating industrial torch viewmodel rig
4 Hours Ago
industrial garage door; - removed neighbouring ao from moving parts, only self occlusion for parts that move.
Today
industrial garage door; - fixed wire on door error, was a missing reference to root on closed collider and reference to deployable
Today
industrial garage door; - fixed busy state model popping with the finished states. Should now be seamless between states.
Today
industrial garage door; - colliders fix
Today
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
Yesterday
Merge from main
4 Days Ago
Industrial Torch first pass animations
8 Days Ago
Industrial torch anim and prefab updates
11 Days Ago
Update colliders on industrial garage door to exactly match those on original door
12 Days Ago
Updating industrial torch viewmodel fbx
12 Days Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
13 Days Ago
Updated door animaiton and animator scale to be -0.5 on close again
13 Days Ago
Fixing floating screws for industrial door mesh
13 Days Ago
industrial garage door - fixed vehicle phys box missing reference to removed from client
13 Days Ago
Adjust door chainlink colliders to overlap like they do on original garage door
13 Days Ago
Setup various things on the door prefab for the new skinned mesh renderer
13 Days Ago
Adding industrial torch work model fbx
13 Days Ago
Adding industrial torch rig
13 Days Ago
Merge from main
14 Days Ago
initial industrial garage door prefab updates with animated rig, anim controller added
14 Days Ago
Garage door industrial animations
18 Days Ago
Fixing stray verts skinning for garage door
18 Days Ago
Source updates
18 Days Ago
Updated directional floorpaper textures, updated icons and relinked them, added descriptions
19 Days Ago
industrial garage door - minor texture tweak
19 Days Ago
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19 Days Ago
industrial garage door - Gibs added - Prefab updated
19 Days Ago
industrial garage door - merged sub objects on skin model
19 Days Ago
industrial garage door - LODs created - Added model for skinnning / anim - Icon updated - Prefab updated
20 Days Ago
Industrial Storage - tweaked gibs
20 Days Ago
updated textures part 2
20 Days Ago
industrial floorpapers update, renamed them as well to match with the rest of the textures
20 Days Ago
industrial garage door - texture polish
20 Days Ago
merge from main
20 Days Ago
Industrial Storage - tweaked icon settings in prefabs
20 Days Ago
manifest, fixing industrial garage doors not skinning
20 Days Ago
merge from main
20 Days Ago
Industrial Storage - final textures, icons
20 Days Ago
added steam items for industrial torch, garage door, storage barrels vertical and horizontal, - reordered with new sequential steam ids and linked all to unlock via pack steam id
20 Days Ago
merge from main
21 Days Ago
industrial garage door; - texture updates still wip
21 Days Ago
Industrial Storage - texture update
21 Days Ago
Updated wip floorpapers, icons, textures. Updated skins list, manifest, localization
21 Days Ago
Industrial Storage - corpse meshes, gibs tweak
22 Days Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
22 Days Ago
industrial garage door - model update - placeholder textures - material update all still wip