branchrust_reboot/main/industrial_dlccancel

89 Commits over 61 Days - 0.06cph!

1 Hour Ago
Garage door industrial animations
4 Days Ago
Fixing stray verts skinning for garage door
4 Days Ago
Source updates
4 Days Ago
Updated directional floorpaper textures, updated icons and relinked them, added descriptions
5 Days Ago
industrial garage door - minor texture tweak
5 Days Ago
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5 Days Ago
industrial garage door - Gibs added - Prefab updated
5 Days Ago
industrial garage door - merged sub objects on skin model
5 Days Ago
industrial garage door - LODs created - Added model for skinnning / anim - Icon updated - Prefab updated
6 Days Ago
Industrial Storage - tweaked gibs
6 Days Ago
updated textures part 2
6 Days Ago
industrial floorpapers update, renamed them as well to match with the rest of the textures
6 Days Ago
industrial garage door - texture polish
6 Days Ago
merge from main
6 Days Ago
Industrial Storage - tweaked icon settings in prefabs
6 Days Ago
manifest, fixing industrial garage doors not skinning
6 Days Ago
merge from main
6 Days Ago
Industrial Storage - final textures, icons
6 Days Ago
added steam items for industrial torch, garage door, storage barrels vertical and horizontal, - reordered with new sequential steam ids and linked all to unlock via pack steam id
6 Days Ago
merge from main
7 Days Ago
industrial garage door; - texture updates still wip
7 Days Ago
Industrial Storage - texture update
7 Days Ago
Updated wip floorpapers, icons, textures. Updated skins list, manifest, localization
7 Days Ago
Industrial Storage - corpse meshes, gibs tweak
8 Days Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
8 Days Ago
industrial garage door - model update - placeholder textures - material update all still wip
8 Days Ago
hooked up industrial pack as steam unlock not the furnace
8 Days Ago
Industrial torch - Added initial idle test + bespoke animator (ready for new anim set)
8 Days Ago
Industrial Storage - LODs and gibs, small texture update
8 Days Ago
industrial large furnace - added gibs, updated collider, set max texture sizes for baked lod
8 Days Ago
sprays and emojis for industrial
8 Days Ago
mannifest
8 Days Ago
merge from main, will rebuild mainifest
11 Days Ago
Industrial Storage - WIP textures
11 Days Ago
Industrial Torch - Updated model with reduced dimentions and thinner grip area
11 Days Ago
mannifest and skins
12 Days Ago
Industrial Torch - Initial prefab setup, added model, materials, icon, entity, viewmodel, worldmodel, localization, set it all up and working. Accidentally reverted the manifest though :(
12 Days Ago
industrial large furnace - updated LODs, baked LOD3, added collider
13 Days Ago
Industrial Storage - added final lowpoly and bakes, rebuilt manifest
14 Days Ago
Industrial Autoturret - GIBs, icon, prefab setup
14 Days Ago
Industrial Autoturret - Updated textures, model, guidemesh, added LODs, misc prefab setup
14 Days Ago
industrial garage door - greybox model - prefab created - item created - icon created - ran manifest and localization
14 Days Ago
industrial electric furnace - gibs - corpse model - updated prefabs - ran manifest
14 Days Ago
industrial shelves full, half, wall - Adjusted icon colour for better clarity - Adjusted prefab starting material to blue
15 Days Ago
Fixed industrial furnace not retaining it's children (storage adaptors) when reskinning with spray can
15 Days Ago
industrial electric furnace - added lods - split glass and furnace - updated item skin - updated prefab
15 Days Ago
merge from main
15 Days Ago
industrial shelves half height and wall shallow - skin created and setup - item updated
15 Days Ago
wall shallow bamboo shelf - fix sitem itemname to allow skinning from repair bench and spray can
15 Days Ago
build skins for industrial salvaged shelves