17,530 Commits over 1,614 Days - 0.45cph!
Dodge animation trigger should now get called.
Attachments editor progress, EntityViewPrefab offset data
PlayerController dummy goal cleanup, module ref
Goals data copy support
Added combat ability re-selection to combat AI module (might not work properly yet)
this checkin has the attach bones setup properly (I HOPE!!!)
switched round target selector and combat ability selector
Decision owns a Blackboard
Cleaned up PlayerController goal creation
Removed player AI module
Editor cleanup and tinkering
moved left hand bone and reexported animations
started to make anims work with dual spears
added nipples to children
added dodge to controller and combat.cs
made walk blend to idle better when stopping
Decision blackboard refactor
Blackboard trickle down fudgery
Attack ability sets speed to jog, not sprint
Change Combat Ability goal should actually be working now (but is getting a score of 0)
Added Change Combat Ability action
BlackboardData quality operators
BlackboardData potential fixes
Age + gender options on UnitSpawner
UnitSpawners will put humans into the player's tribe
50% less derp on some fx.
very basic hair shadow ambient boost
Rebaked navmesh data fro smartobject_test and combat_test
Attachments editor progress
Better default attachment offset data
AttachmentsEditor progress
Updated human view prefabs (fixed bad attachment points)
AP offsets for some spears, which can now be attached to the back
Updated basic spear view prefab to use correct asset
Attachments editor twaeks
Removed animator actions from Death Effect
Don't allow further flag changes after unit is flagged dead
Animator bool hacks on death ew
Started adding stat comparison consideration (not yet finished or tested)
wood and mud huts first pass
Put fleeing back in and started tweaking morale / fleeing AI. Human flees from Bear at about the right time, other situations need testing.
scaled wood tents and recentered one of them
Fixed some focus bugs in AI Designer
Goals can no longer hold child Goals, only GoalPlans
1 person shelter for hunting or staying away from camp for a few nights
Tribe creation scene fix/cleanup
DM NRE fix (no more child goals)