17,530 Commits over 1,614 Days - 0.45cph!
Exposed player controlled toggle in DebugTools spawning tab
UI editor window works in playmode
Interactable indicator tweaks
removed weird panting sound
Console no longer puts UI into modal state, instead just blocks player controller raycast
More console stuff, set weather command
Added set_timescale command
Fixed console UI blocking some inputs
exhausted additive animation
Vitals widget updates tooltip text when selected unit changes
Added spawn_unit command, util
Prevent more player input when console is open
trying to make mouth work on children
Console command tab completion, command and argument suggestions
Fixed so CommandSystem support args.Length == 0 by using cmd.IsValid rather than args.Length > 0.
Added list_weathertypes console command.
Renamed console command execute to invoke
Cleaned up canvas/group/raycaster setup in UI
Replaced TMP usage in console UI as its unreliable apparently, fixed console input losing focus after submit.
Up arrow command history in console, down arrow to scroll through suggestions, right arrow/tab to complete
Jenkins file updated for Unity 5.6.1f1
Fixed some typos, spawn_item uses cursor position
dropping attached items will actually detach them
Disable goal priority in DSE scoring
Console stuff
Console expand toggle, help command suggestions
cookable condition can now use blackboard entity
Removed Intention from the codebase entirely
Fixed index out of range in UI Console
Expose entity filter sources when no EntityType is selected in GoalPlanSettingsEditor BC elements
Refactored player command evaluation, fixes commands not having their DSEs evaluated when they use a command generator
Fixed Blackboard.Copy NRE
Fixed console buffer and suggestions index not being reset on toggle
Fixed console focus issues
Fixed InteractionPosition.CheckIfBlocked being 2x the intended size, cleaned up blocked position checking, added Blocked state
Desires.GetFromPool logging typo
Added Blackboard.Contains
Autonomous eating meat on stick AI WIP.
Any Target Filter blackboard write is now considered a BehaviourChain target.
Keep Desire fulfillment checks for attached items.
Probably other shit.
CookCookableItem can now read the Item key
Let's not have a class with a different name from the filename...