branchbefore/maincancel

17,530 Commits over 1,614 Days - 0.45cph!

8 Years Ago
removed bears and moved wolves to other side of island 1 removed various hunting area hints and put them on the appropriate spawners
8 Years Ago
ConditionSettingsWrapperDrawer can fuck off tbh Fixed TabbedWindows double deactivation
8 Years Ago
Totally important editor things that took ages
8 Years Ago
Goal momentum on woodcutter module. Roles now always disables other roles on assign.
8 Years Ago
Nothing to craft notification should no longer show if the crafter is currently crafting. Fixed ActiveBehaviourCondition awful copy paste.
8 Years Ago
Various UI bits
8 Years Ago
More
8 Years Ago
commented out tool desire creation upon failure of carrying required tool.
8 Years Ago
Fixed time not unpausing when exiting a tabbed window
8 Years Ago
Fixed shonky hut requiring 27 grass to construct a turf roof Fixed building upgrades triggering the building complete activity
8 Years Ago
Fixed spit requiring construction
8 Years Ago
Fixed Required By Blackboard Building filter option not checking resources
8 Years Ago
Added button to skip night time when everyone is sleeping
8 Years Ago
Improved skip time
8 Years Ago
Fixed roles foldout not always autoclosing
8 Years Ago
Fixed GPVs that inherit score from an InteractionDesire not having Momentum applied
8 Years Ago
Testing some sleep scoring changes
8 Years Ago
GPV score can no longer be negative
8 Years Ago
Cohesion widget back in
8 Years Ago
Another roles foldout tweak
8 Years Ago
Refresh role icons when pressing tab to show all the folouts
8 Years Ago
Eat From Dispenser should now filter by food resources and items. Carrots have Eat From Dispenser interaction and are also in the food category.
8 Years Ago
Roles widget fixes
8 Years Ago
Fixed bad event
8 Years Ago
Disabled notification on AttribuetGain activity
8 Years Ago
Tracker fuckeries
8 Years Ago
Roles UI fixes
8 Years Ago
Hopefully fixed rain sounds getting stuck Disabled tribe creation Various data
8 Years Ago
People should now only stockpile things in stockpiles belonging to their designated role. Fixe role override not being used in CanSubscribe.
8 Years Ago
Fixed night skip getting stuck if you're skipping a short amount of time
8 Years Ago
Save
8 Years Ago
UI bits
8 Years Ago
Version++
8 Years Ago
Fixed bad timestep getting saved
8 Years Ago
Added a log for SmartObject.CanSubscribe failing due to incorrect role Fixed spit addong not being buildable (bad role override on the deposit interaction)
8 Years Ago
Moved animal cooking to Cook module
8 Years Ago
Fixed NRE on load related to roles/possessions stuff
8 Years Ago
renamed animal corpse shader to vertex colour hide shader added vertex colour hiding to foxgove assets
8 Years Ago
changed default value of material
8 Years Ago
Improvements to woodcutting module
8 Years Ago
EntityViewData stuff
8 Years Ago
ViewSpawner
8 Years Ago
ViewSpawner non-abstract
8 Years Ago
ViewSpawner.OnValidate NRE fixes
8 Years Ago
nospawns setup for quarry testing
8 Years Ago
ResourceView updates material values in OnDispensed callback, if the dispensable is has UpdateMaterialValue set true
8 Years Ago
Save
8 Years Ago
Fixed quarry view having convex collider
8 Years Ago
ResourceView.OnDispensed uses DispensableInfo.Quantity for material value
8 Years Ago
split up quarry collision