193,998 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Fixed the radial menu for buildings showing upgrades that are currently being constructed Fixed bad upgrade description text in radial Exposed structural stats/parameters for upgrades in BuildingSettingsEditor Fixed missing retunr in EntitySettingsEditor.DrawCustomField UnitView angular motion calc is no longer culled
8 Years Ago
Data export command supports water map
8 Years Ago
Fixed messed up ground collider on harbor 1 and harbor 2
8 Years Ago
Fixed error when compute shade is missing
8 Years Ago
Fixed convar text output somtimes being odd
8 Years Ago
Finished pixel shader compute port
8 Years Ago
+binaries
8 Years Ago
Updated native binaries
bot
8 Years Ago
Automated Windows Build
bot
8 Years Ago
Automated Linux Build
bot
8 Years Ago
Automated OSX Build
8 Years Ago
Added buffer readback for single channel float textures
8 Years Ago
First stage pixel shader compute fallback
8 Years Ago
Updated test rig Fixed sideways friction
8 Years Ago
more animals
8 Years Ago
▋▅█▇▉█▄ ▇▉▅▌ (▇▊▌▅▉▇▇▅▄ ▄▊▅▇▍▄▌▉▍▉)
8 Years Ago
Combat log includes unique ID of attacker and target
8 Years Ago
metal chestplate skinning tweaks
8 Years Ago
Traits matrix now actually appears to be working.
8 Years Ago
added lots of slope and block elements
8 Years Ago
Added missing physic materials to junkpile_d washing machines
8 Years Ago
Added missing physic materials to crate prefabs
8 Years Ago
More work on the traits matrix, doesn't save though :(
8 Years Ago
Fixed pumpkin helmet getting culled too early Fixed poncho material Censorship cubes are culled
8 Years Ago
Player and animal colliders are no longer marked as triggers
8 Years Ago
Barrel mesh colliders are no longer marked as convex
8 Years Ago
mammoth sfx
8 Years Ago
Junkpile prevent_building colliders are no longer marked as triggers
8 Years Ago
Initial spawn also checks convars
8 Years Ago
xp bug fixes, added delay before bar starts filling when screen first appears
8 Years Ago
FOR FUCK SAKE psd file
8 Years Ago
Added spawn.respawn_groups and spawn.respawn_populations convars
8 Years Ago
Added Tools/Find/Trigger Colliders
8 Years Ago
Added Tools/Find/Convex Colliders
8 Years Ago
XP bar filling
8 Years Ago
Got rid of skin0 etc tags (skins applied by replacing specific materials instead)
8 Years Ago
Physics crash test
8 Years Ago
little change
8 Years Ago
Tweaked physics.steps / physics.minsteps valid range
8 Years Ago
Removed SteamInventory debug
8 Years Ago
Better FindMissingScripts / FindInvalidColliders
8 Years Ago
placeholder sounds removed
8 Years Ago
new animal sfx
8 Years Ago
removed Ik targets from Double shotgun entity
8 Years Ago
eoka skinnable
8 Years Ago
added re-exported beep_truck_4 to unity
8 Years Ago
reset xform on beep truck 4
8 Years Ago
Thompson optimisation
8 Years Ago
AI events to System.Action
8 Years Ago
Skinnables replaced ItemType