193,998 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Spawn with rock skinned to previously chosen skin
8 Years Ago
Stack Steam Inventory resources (wood, metal, cloth)
8 Years Ago
Include active colliders in dump
8 Years Ago
wip squad editor stuff
8 Years Ago
Salvaged sword optimisation
8 Years Ago
Removed clientinfo attribute
8 Years Ago
8 Years Ago
Stripped vertex painter components from harbor scenes because they're horrendous
8 Years Ago
goat stuff
8 Years Ago
8 Years Ago
Cleanup analytics code
8 Years Ago
Eye shader port WIP
8 Years Ago
Quickcraft uses last chosen skin Icons in craft queue uses skin icon Made hammer guide blue (red was making people think "disabled")
8 Years Ago
animal sfx
8 Years Ago
Damage shader port
8 Years Ago
moar
8 Years Ago
more animal sfx things
8 Years Ago
Stripped out ownership stuff Player skull items display name of dead player Fixed startup errors for 32bit windows users
8 Years Ago
Added OnRightClickUnit event. Moved click to remove unit to right button
8 Years Ago
UnitView only spawns a health bar if the unit is gameActivated
8 Years Ago
Reverted to less insane post, metas.
8 Years Ago
Some init stuff is done at startup instead of when server or client is booted, to make working easier
8 Years Ago
Harbor_2 overgrowth dressing end
8 Years Ago
Icepick entity updates
8 Years Ago
Salvaged icepick optimisation
8 Years Ago
resaved animal shader with latest version
8 Years Ago
ProjectVersion.txt
8 Years Ago
Include monuments in prefab warmup (does this break everything?)
8 Years Ago
Mat stuff.
8 Years Ago
Assignments.
8 Years Ago
Merge from water.
8 Years Ago
With proper mats.
8 Years Ago
Test prefab
8 Years Ago
Cleanage.
8 Years Ago
Cleanup & fix
8 Years Ago
Fixes.
8 Years Ago
Added character world model back into CLIENT+SERVER mode, so NPCs can shoot the player. NPCs drop their stuff on death. Starting work on NPC respawning.
8 Years Ago
Summaries for some UnitComponents.
8 Years Ago
no more minor damage when fully protected from radiation (radsuit)
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
fixed bounds on plants dead plants stick around longer and can be hacked down each clone attempt loses 10% genetics
8 Years Ago
Merging the latest in from trunk
8 Years Ago
Added world.cache convar (default true)
8 Years Ago
Made player less hunchbacky when looking down slightly Fixed toolcupboard context menu orders
8 Years Ago
redid a bunch of the holdtypes to look better without any spine movement. adjusted the 3rd person weapons orientation to fit the new holdtypes.
8 Years Ago
8 Years Ago
Checksum tweaks
8 Years Ago
Fixed echo Analytics
8 Years Ago
cleaver does slightly more damage and has a higher attack radius (on par with mace)