userhannah.wattscancel
branchrust_reboot/main/boxes_dlccancel

13 Commits over 30 Days - 0.02cph!

4 Days Ago
Added gibs for scrap box
4 Days Ago
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.
5 Days Ago
Remade scrap box prefab so not prefab variant. Renamed prefab to remove "wooden". Added scrap box LODs. Adjusted metal/gloss levels on scrap box. Updated manifest and localisation.
5 Days Ago
Balanced darkness of metals in scrap component box
5 Days Ago
Updated textures and model for scrap component box
6 Days Ago
First pass textures and LOD0 of scrap component box (still WIP)
12 Days Ago
missed some bolts
13 Days Ago
LOD0 of scrap component box
22 Days Ago
WIP scrap box blockout tests (committing as need to move branches)
35 Days Ago
Moved position of red handle on explosives box to improve clearance with code lock
35 Days Ago
Adding gibs for explosives component box
36 Days Ago
painted + bare metal textue variants for explosives component box, plus LODs
47 Days Ago
First initial test for explosives component box