77 Commits over 123 Days - 0.03cph!
Desaturated catapult hook albedo
Polish to battering ram. Added decal components to entity.
Fixed gap in battering ram drivers seat
Updated fuel gauge position and seat position on battering ram
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
Raised steering wheel for animation test
Fixed pivots on driver cabin items
Separated assets for placeholder animation
Moved battering ram hardware out of placeholder folder
Added battering ram hardware to entity, updated models and materials
Updated battering ram hardware art
Added gibs to catapult. Changed catapult rust decals mat lookup.
Polish on catapult. Fixed missing material slot on catapult entity
Feedback and polish on catapult and textures
Reduced AO on catapult trims
Polish to catapult art. Added decal renderer to catapult prefab.
Changes to rope segments of catapult. Added transmission to parts that needed it.
Added catapult test meshes for Flavien
Orientation fix on catapult
Colour adjustments and detail additions to catapult
Added arted-up catapult model, materials, and textures. Some tweaks pending.
Quick change to rear ratchet
Blockout of catapult (not functional yet)
More work on jungle ziggurat scene.
More work on ziggurat interior
Look devving ziggurat interior. Working on mezzanine.
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
Added antechamber to ziggurat, improved level flow
Added ziggurat blockouts with interior
Added textures for stone piles. Added stone pile variants.
Tiny material fix to two jungle ruin pieces. Added ziggurat blockout to get that task started.
Added last of LODs to jungle ruin walls kit.
Added LODs for jungle ruin walls (just a couple remaining to do)
Updated hex-a-gone tile LODs
Added final tile art for Twitch HexA Gone (models + materials).
Updated wainscotting icons
Changed paneling height in wainscotting wallpapers. Added tiling yellow stripe wallpaper. Updated skin list.
Committing WIP work as need to switch branch
Reduced tiling of heavily patterned wallpapers to improve icon readability
Updated wallpaper icons and skin list. Repositioned wallpaper WM in icon scene.
Missed some diamond wallpaper files
Created tiling blue diamond wallpaper, compatible with Wainscotting A. Updated Wainscotting A wallpaper to match. Updated skins list. Changed glossiness of venetian plaster set. Downressed some supporting textures in wallpaper set.
Added venetian plaster wallpaper A, B, C (pending icons) and updated skin list
Applied feedback to Subway 2 wallpaper (applied skirting, shifted accent colour). Fixed Wainscotting 2 icon in skins list.
Generated and applied icons for wainscotting, glowboard, subway wallpaper. Updated skin list.