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77 Commits over 123 Days - 0.03cph!

Today
Fixed error on cable UVs
Today
Desaturated catapult hook albedo
Today
Polish to battering ram. Added decal components to entity.
Today
Fixed gap in battering ram drivers seat
Today
Updated fuel gauge position and seat position on battering ram
Today
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
3 Days Ago
Raised steering wheel for animation test
3 Days Ago
Fixed pivots on driver cabin items
3 Days Ago
Separated assets for placeholder animation
3 Days Ago
Moved battering ram hardware out of placeholder folder
3 Days Ago
Added battering ram hardware to entity, updated models and materials
4 Days Ago
Updated battering ram hardware art
14 Days Ago
Added gibs to catapult. Changed catapult rust decals mat lookup.
25 Days Ago
Polish on catapult. Fixed missing material slot on catapult entity
26 Days Ago
Feedback and polish on catapult and textures
27 Days Ago
Reduced AO on catapult trims
27 Days Ago
Polish to catapult art. Added decal renderer to catapult prefab.
28 Days Ago
Changes to rope segments of catapult. Added transmission to parts that needed it.
31 Days Ago
Added catapult test meshes for Flavien
31 Days Ago
Orientation fix on catapult
31 Days Ago
Fixed catapult hierarchy
32 Days Ago
Colour adjustments and detail additions to catapult
32 Days Ago
Added arted-up catapult model, materials, and textures. Some tweaks pending.
49 Days Ago
Quick change to rear ratchet
49 Days Ago
Blockout of catapult (not functional yet)
50 Days Ago
More work on jungle ziggurat scene.
52 Days Ago
More work on ziggurat interior
53 Days Ago
Look devving ziggurat interior. Working on mezzanine.
54 Days Ago
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
56 Days Ago
Added antechamber to ziggurat, improved level flow
59 Days Ago
Added ziggurat blockouts with interior
2 Months Ago
Scene setup for ziggurat
2 Months Ago
Added textures for stone piles. Added stone pile variants.
2 Months Ago
Missed FBX
2 Months Ago
Tiny material fix to two jungle ruin pieces. Added ziggurat blockout to get that task started.
2 Months Ago
Added last of LODs to jungle ruin walls kit.
2 Months Ago
Added LODs for jungle ruin walls (just a couple remaining to do)
2 Months Ago
Updated hex-a-gone tile LODs
2 Months Ago
Added final tile art for Twitch HexA Gone (models + materials).
2 Months Ago
Updated wainscotting icons
2 Months Ago
Changed paneling height in wainscotting wallpapers. Added tiling yellow stripe wallpaper. Updated skin list.
2 Months Ago
Committing WIP work as need to switch branch
2 Months Ago
Reduced tiling of heavily patterned wallpapers to improve icon readability
2 Months Ago
Updated wallpaper icons and skin list. Repositioned wallpaper WM in icon scene.
2 Months Ago
Updated AO on subway
2 Months Ago
Missed some diamond wallpaper files
2 Months Ago
Created tiling blue diamond wallpaper, compatible with Wainscotting A. Updated Wainscotting A wallpaper to match. Updated skins list. Changed glossiness of venetian plaster set. Downressed some supporting textures in wallpaper set.
2 Months Ago
Added venetian plaster wallpaper A, B, C (pending icons) and updated skin list
3 Months Ago
Applied feedback to Subway 2 wallpaper (applied skirting, shifted accent colour). Fixed Wainscotting 2 icon in skins list.
3 Months Ago
Generated and applied icons for wainscotting, glowboard, subway wallpaper. Updated skin list.