260 Commits over 335 Days - 0.03cph!
First pass floating walkway stairs. Continued work on second pass floating walkway kit.
More work on floating walkways (WIP)
Continuing floating walkway progress, deleted obsolete autogen material
Second pass on floating walkways, with proper textures (WIP)
Committing changes to update branch
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
Merge from main to naval update
Submitting work to update branch
Continuing on blocking in materials on floating walkways
Continuing on with floating walkways
Schizlobium - added padding to bark texture and fixed UVs to remove seam on lower LODs
Merge from main to jungle update improvements
Checking in floating walkway progress to switch branch
Merge from main to naval update
Deleted obsolete metas. Submitting continued work to floating walkways.
Continung placing floating walkways into level
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle
Merge from main - second (hadn't refreshed)
Submitting missing metas for bucket, hammock
Continuing floating walkway lookdev
Continuing colour blockin on floating walkways
floating walkway progress
Blocking in temporary colours and materials on floating walkways
Renamed some floating walkway meshes. Added temporary textures for colour block ins.
More WIP work on floating walkways
Continuing testing out floating walkway platforms
Testing floating walkways WIP
Prefabbed up floating walkway parts of level
Resubmitting previous schizo prefab changes due to something breaking
Fixed incorrect prefab setup in schizo trees
Issue with schizolobium FBX names
Updated schizolobium colliders
Replaced mirrored corner piece after merge from main
merge from main
121401 to jungle update improvements
Replaced corner mezzanine piece in zigg due to inverted scale
Fixed billboard rotation issues on schizolobium