userhannah.wattscancel
reporust_rebootcancel

549 Commits over 580 Days - 0.04cph!

7 Days Ago
merge from main
7 Days Ago
Blockout for rentable kiosk A
10 Days Ago
Rentable kiosk E blockout
10 Days Ago
Fixed pivots in kiosk blockouts
10 Days Ago
Prefabbed the kiosk blockouts
11 Days Ago
remodelled inside of kiosk C to clean up and make it make more sense
12 Days Ago
more work on rentable kiosk blockouts WIP
12 Days Ago
basic non-UVd blockout for rentable kiosk C
12 Days Ago
Merge from main
12 Days Ago
updates on kiosk D blockout
12 Days Ago
WIP blockout for rentable shop kiosk variant D
13 Days Ago
Added sign to kiosk F blockout
13 Days Ago
toggle-abble shutters for rentable kiosk F blockout
13 Days Ago
placeholder signage and decal atlas + material
14 Days Ago
Updated scale and proportions of rental shop kiosk F (blockout)
14 Days Ago
merge from main
16 Days Ago
Initial blockout of rentable shop kiosk, variant F (still very WIP)
16 Days Ago
Folder structure for rentable shop kiosks + temporary trim planning textures
17 Days Ago
merge from main
18 Days Ago
merge from main
19 Days Ago
merge from main
19 Days Ago
More monument blocker blockout progress
19 Days Ago
Blastdoor blocker WIP blockout
20 Days Ago
merge from parent
20 Days Ago
More monument blocker blockout progress
20 Days Ago
More monument blockers blockouts for idea testing
21 Days Ago
More monument blocker blockouts
21 Days Ago
merge from main
23 Days Ago
branch and folder creation for monument blockers, plus the start of some idea blockouts
24 Days Ago
Adjusted safezone params to be max depth
24 Days Ago
frameless canvases - moved tape outwards to improve tiling
24 Days Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
25 Days Ago
Added XS frameless canvas, ran manifest
27 Days Ago
Fixed minor zfighting in stone component box and fixed slightly offset origin, refactored explosives component box FBX to separate out glass
27 Days Ago
param changes to stone component box corpse, reran manifest
27 Days Ago
stone box gibs corpse WIP
27 Days Ago
Added gibs for stone component box
28 Days Ago
Set up preliminary stone component box prefabs (WIP), added LODs, deleted obsolete blockout mesh, ran manifest
28 Days Ago
merge from main
30 Days Ago
Updated model and textures for stone component box
31 Days Ago
merge from main
32 Days Ago
Merge from main
33 Days Ago
merge from main
35 Days Ago
merge from main
37 Days Ago
paintable fixes (???) to paintable reactive target
37 Days Ago
Fixed an oversize gib in explosives box
38 Days Ago
Merge from main
39 Days Ago
Moved boat shop vendor up in FC3 to fix leg clipping. Ran S2P.
39 Days Ago
Added detail normal wrinkles to paintable canvas mat, changed lodgroup to rendererlods on frameless canvas prefabs
39 Days Ago
merge from main