userhannah.wattscancel
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311 Commits over 396 Days - 0.03cph!

10 Days Ago
Added custom wooden door for farm barge kiosk (mesh still WIP and not merged)
11 Days Ago
More set dressing of farm barge
15 Days Ago
WIP on farm barge
16 Days Ago
More farm set dressing WIP
16 Days Ago
Blockout farm entrance kiosk WIP
17 Days Ago
Farm dressing exploration WIP
17 Days Ago
Added container shells for farm area + LODs
19 Days Ago
Added first pass of farm barge container shell no.1
19 Days Ago
Prefabbed up farm barge area of level
19 Days Ago
Set dressing to bar area of food market
19 Days Ago
Merge from parent
19 Days Ago
Reduced AO intensity on market container mat
19 Days Ago
Changed FOOD mesh decal to deferred decal. Added hanging fish asset + LODs, COL. Changed food market gate to static prefab.
22 Days Ago
LODs and collision for food market display
22 Days Ago
Replaced blockout food display counter
23 Days Ago
Added remaining COL mesh to food market barge shell
24 Days Ago
Removed obsolete food market test files, added bottom layer collision mesh
24 Days Ago
Fixed rotation error on food market shell, added LOD3 textures
24 Days Ago
Merging food market barge shell meshes plus LODs
29 Days Ago
Changed shipping containers in food market area to green. Changed blend layers.
30 Days Ago
Swapped placeholder doors for static ones in food market barge
30 Days Ago
Added test assets for bottom layer of food market structure. Continued set dressing.
33 Days Ago
More set dressing (WIP) of food market. Reduced AO intensity on banana bunches.
33 Days Ago
Initial experimental set dressing of food market
36 Days Ago
Vizdev test FBXs for floating food market
38 Days Ago
Adjuested LOD distances on floating walkways
38 Days Ago
Reducing tricount of some floating walkway LOD0s
39 Days Ago
Fixing up floating walkway transforms in level
39 Days Ago
Added LOD3 textures for floating walkways
39 Days Ago
Removed autogenerated collision from floating walkway kits. Added in custom COL mesh setups.
39 Days Ago
Added last remaining COL meshes for floating walkway
40 Days Ago
Adding COL meshes for floating walkways
40 Days Ago
Adding COL meshes for floating walkways
41 Days Ago
Merge from naval update
50 Days Ago
Added LODs for all floating walkway kit (LOD3 material WIP). Started chunking up sections for floating animation.
51 Days Ago
Removing moss from floating walkway mats
52 Days Ago
Removing floating script from individual floating walkway pieces, dividing level into chunks instead. (WIP)
52 Days Ago
Addd UV2s to floating walkway kit for sea moss blends
53 Days Ago
Sea moss tests
53 Days Ago
Finishing up blend layers on floating walkways
53 Days Ago
Continuing working on blends for floating walkways
57 Days Ago
Blend layers on floating walkway kit WIP. Float script on kit as well but some issues present with transforms (WIP too)
58 Days Ago
Reduced material IDs in remaining floating walkway pieces
59 Days Ago
Reducing material IDs in floating walkway kit. Added ubiquitous moss via blends.
2 Months Ago
Merge from naval_update
2 Months Ago
Merge from main
2 Months Ago
Testing floating entity script
2 Months Ago
More work on railings and stairs for floating walkways
2 Months Ago
Updated art on floating walkway railings
2 Months Ago
Merge from main