userhannah.wattscancel
reporust_rebootcancel

87 Commits over 123 Days - 0.03cph!

Yesterday
Merged siege weapons into jungle for material and texture reuse
Yesterday
Moved metal beam textures and materials to generic. Resuming work on jungle walkway kit.
Yesterday
Merge from main to jungle ruins
2 Days Ago
Merged battering ram gibs
2 Days Ago
Fixed offset battering ram scoop
2 Days Ago
Added missing texture maps for catapult. Added battering ram hardware gibs.
3 Days Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
3 Days Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
8 Days Ago
Added bespoke textures for removeable battering ram scoop. Added LODs for ram hardware.
16 Days Ago
Separated digger arm scoop to submesh
17 Days Ago
Fixed error on cable UVs
17 Days Ago
Desaturated catapult hook albedo
17 Days Ago
Polish to battering ram. Added decal components to entity.
17 Days Ago
Fixed gap in battering ram drivers seat
17 Days Ago
Updated fuel gauge position and seat position on battering ram
17 Days Ago
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
20 Days Ago
Raised steering wheel for animation test
20 Days Ago
Fixed pivots on driver cabin items
20 Days Ago
Separated assets for placeholder animation
20 Days Ago
Moved battering ram hardware out of placeholder folder
20 Days Ago
Added battering ram hardware to entity, updated models and materials
21 Days Ago
Updated battering ram hardware art
31 Days Ago
Added gibs to catapult. Changed catapult rust decals mat lookup.
42 Days Ago
Polish on catapult. Fixed missing material slot on catapult entity
43 Days Ago
Feedback and polish on catapult and textures
43 Days Ago
Reduced AO on catapult trims
44 Days Ago
Polish to catapult art. Added decal renderer to catapult prefab.
45 Days Ago
Changes to rope segments of catapult. Added transmission to parts that needed it.
48 Days Ago
Added catapult test meshes for Flavien
48 Days Ago
Orientation fix on catapult
48 Days Ago
Fixed catapult hierarchy
49 Days Ago
Colour adjustments and detail additions to catapult
49 Days Ago
Added arted-up catapult model, materials, and textures. Some tweaks pending.
2 Months Ago
Quick change to rear ratchet
2 Months Ago
Blockout of catapult (not functional yet)
2 Months Ago
More work on jungle ziggurat scene.
2 Months Ago
More work on ziggurat interior
2 Months Ago
Look devving ziggurat interior. Working on mezzanine.
2 Months Ago
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
2 Months Ago
Added antechamber to ziggurat, improved level flow
3 Months Ago
Added ziggurat blockouts with interior
3 Months Ago
Scene setup for ziggurat
3 Months Ago
Added textures for stone piles. Added stone pile variants.
3 Months Ago
Missed FBX
3 Months Ago
Tiny material fix to two jungle ruin pieces. Added ziggurat blockout to get that task started.
3 Months Ago
Added last of LODs to jungle ruin walls kit.
3 Months Ago
Added LODs for jungle ruin walls (just a couple remaining to do)
3 Months Ago
Updated hex-a-gone tile LODs
3 Months Ago
Added final tile art for Twitch HexA Gone (models + materials).
3 Months Ago
Updated wainscotting icons