userhannah.wattscancel
reporust_rebootcancel

199 Commits over 274 Days - 0.03cph!

7 Days Ago
More work on schizolobium variants A and B
7 Days Ago
Removed/lowered collision contribution props under under zigg entrance stairs. S2P.
7 Days Ago
Refactored depth gauge prefabs so LODs work properly and to remove wayward script.
7 Days Ago
Reduced concrete walkway LOD distances further
7 Days Ago
Reduced more texture resolutions to improve zigg perf
7 Days Ago
Reduced more texture sizes to help perf in jungle monuments
7 Days Ago
Reduced ao, ms texture resolution on some jungle props
7 Days Ago
Reduced LOD distances of concrete walkways inside Zigg
8 Days Ago
Missed some billboard texture changes
8 Days Ago
Updated schizolobium with progress from friday
11 Days Ago
Removed broken stair piece from Zigg entrance that was causing collision issues,
12 Days Ago
Fixed self intersection on zigg bamboo stairs. Fixed overlapping decal in zigg scene and ran S2P.
12 Days Ago
Tightened collision around Zigg security entrance.
13 Days Ago
Changed colliders in piper nigrum corner pieces to prevent player obstruction. Removed obsolate col meshes.
13 Days Ago
Changed collision material type to rock for better sfx
13 Days Ago
First pass of proper schizolobium tree textures
14 Days Ago
Fixed offset cell door transforms. Added COL for rusty cell door. S2P on jungle ruins containing cell doors.
14 Days Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.
20 Days Ago
Third pass on jungle ruins COL meshes after review. Fixed transforms on stone pile COL. Hooked up missing COL mesh links.
21 Days Ago
S2P of Zigg Scene due to decal removal. Fixed incorrectly overwritten ruin walls mesh. Removed middle verts from jungle wall cols. More jungle ruin walls COL refinements.
21 Days Ago
Removed cracks decal from Zigg scene. Also added bit more fidelity to more jungle ruins COL meshes.
21 Days Ago
Temporary collision for jungle cell door. Remade cell door prefab to allow for components being added.
21 Days Ago
Removing obsolete jungle ruins cell top meshes
21 Days Ago
Second pass on jungle ruin walls collision to adhere COL meshes closer to stepped and jagged wall pieces
25 Days Ago
Rehooked up missing col mesh from ruin piece
25 Days Ago
Added placeholder Schizolobium tree, placeholder billboard set up, mats and textures
26 Days Ago
Darkened piper nigrum mat and enabled vert AO (was at 0) for better harmony with surrounding foliage
27 Days Ago
Baked LOD3s for piper nigrum. Rehooked up disconnected LOD states.
27 Days Ago
Missed a commit - darkened piper nigrum albedo layer slightly.
27 Days Ago
Tapered corner pieces of piper nigrum. Added final translucency.
27 Days Ago
Fixed misaligned interior pillars inside Zigg on LOD1 and LOD2.
27 Days Ago
Switched piper nigrum pieces to Tree Layer
27 Days Ago
Added more precision to colliders for corner jungle ruin pieces. Set piper nigrum SFX components to trigger layer. Set piper nigrum meshes to World. Fixed scale issue with debris colliders.
28 Days Ago
Added wood collision to jungle floor kits. Fixed inverted normals on two of the COL meshes.
28 Days Ago
Visual fixes to jungle concrete walkway kit
28 Days Ago
Added LOD3 material and atlassed textures for jungle concrete walkways. Second pass of LOD3 meshes to optimise further.
28 Days Ago
Added LODs to jungle concrete walkway kit (LOD3 uvs and mats pending)
29 Days Ago
Added final COL and LODs for big zigg
29 Days Ago
Fix for sfx movement colliders on piper nigrum radial pieces
33 Days Ago
Visual bug fixes to Big Zigg
34 Days Ago
Feedback changes to piper nigrum kit
34 Days Ago
Added thinner diamater radial piper nigrum kit pieces
34 Days Ago
Put some missing vine kits in scene
34 Days Ago
Continuing work on piper nigrum vines
36 Days Ago
Adjusted wind settings and vert AO on vine mat. Added extra piper nigrum kit pieces.
36 Days Ago
Prefabbed up vines kits made so far. Added to asset gym.
41 Days Ago
Continuing progress on piper nigrum vines. Fixed COL issue with rubble asset.
43 Days Ago
Adding test piper nigrum files due to working in office this week (WIP - will clean up once finished)
55 Days Ago
Cleaned up zigg scene. Placed hatch doorframe. Rearranged gantries and enabled decals on material. Prefabbed zigg plus extra polish.
55 Days Ago
More polish fixes on big zigg