branchrust_reboot/main/boxes_dlccancel

33 Commits over 61 Days - 0.02cph!

5 Days Ago
WIP scrap box blockout tests (committing as need to move branches)
6 Days Ago
dot matrix - example matrix characters updated
6 Days Ago
Protobuf, codegen
6 Days Ago
Merge from main (will need fixes)
6 Days Ago
food box - manifest updated, localization updated, icon manifest updated
6 Days Ago
food box - greybox model, prefab intialization, icon created
9 Days Ago
ore & explosive - guide meshes added
9 Days Ago
box ore - tweak display anchor location
9 Days Ago
box explosives - updated manifest, updated icon manifest, updated localization.
9 Days Ago
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.
9 Days Ago
box explosives - updated texture settings
9 Days Ago
box ore - model tweaks
10 Days Ago
box ore - lods, gibs, prefab setup, icon setup, updated manifest and localization, icon manifest updated, updated model with matrix
11 Days Ago
ore box texture pass
12 Days Ago
ore box updated with preliminary material and baked lowpoly geo
19 Days Ago
Moved position of red handle on explosives box to improve clearance with code lock
19 Days Ago
Adding gibs for explosives component box
20 Days Ago
painted + bare metal textue variants for explosives component box, plus LODs
20 Days Ago
ore greybox model
20 Days Ago
updated manifest
20 Days Ago
merge from attachment_reposition
20 Days Ago
merge from main
27 Days Ago
matrix optimized texture rez pass
30 Days Ago
added gib material with emit disabled
30 Days Ago
added matrix lods, gibs, material adjusted and updated prefab
30 Days Ago
matrix textures & updated box prefab with example matrix model
31 Days Ago
First initial test for explosives component box
31 Days Ago
matrix display preview model added with initial textures to check visibility, added to display prefab
37 Days Ago
fix dictionary duplicate entry
37 Days Ago
fix display scaling and random rotation, assign a bunch of item category overrides
37 Days Ago
First WIP prototype for component displaying box skins
38 Days Ago
merge from main -> boxes_dlc
53 Days Ago
conditional art models, textures, material and initial prefabs setup