userhannah.wattscancel
branchrust_reboot/main/underground_train_network_updatecancel

20 Commits over 31 Days - 0.03cph!

Today
Added third variant of randomised (large) room for train tunnels - abandoned waiting room
Today
Merge from main
Yesterday
WIP on large randomised rooms for train tunnels - control room and boiler room so far. Added placeholder blockouts for specific, bespoke props we'll need. Exploring look dev and room layout. Updated manifest
Yesterday
Merge from main
Yesterday
Started work on large control-room-themed randomised room
3 Days Ago
Small vendor rooms added + vendor NPC setup (just testing idea)
3 Days Ago
Merge from main
3 Days Ago
Started to refactor the two existing large train tunnel rooms (separated elements, renamed to match naming convention, fixed pivots, added door offsets). WIP
4 Days Ago
Prefab setup and set dressing/look dev exploration in small room variants J, K, L. Updated mani
4 Days Ago
Merge from main
14 Days Ago
Small room i lookdeving
14 Days Ago
Continuing lookdev/theme exploration in small random rooms w/ set dressing. Added spawner scripts to ones so far.
14 Days Ago
Merge from main
14 Days Ago
Added door offsets for randomised rooms
15 Days Ago
Another mass rename to be more descriptive, started set dressing/theming exploration for small randomised rooms
15 Days Ago
Missed some files
15 Days Ago
Renamed small train tunnel rooms, fixed pivots, added more shape variety (WIP), renamed placeholder water material,
16 Days Ago
renamed folders to remove artist names from name conventions, reorganised to separate randomised rooms into own folder structure
16 Days Ago
Merge from main
22 Days Ago
Merge from main