userhowiecancel
branchPxcEditor/mastercancel

31 Commits over 1,127 Days - 0.00cph!

4 Years Ago
nightmare versions of bosses
5 Years Ago
new pixels for laser
5 Years Ago
new art for sliders
5 Years Ago
wall enemies
5 Years Ago
wall pixels
5 Years Ago
hell enemies Merge branch 'master' of PxcEditor
5 Years Ago
endless enemies
6 Years Ago
remaining spawn animations and missing animations for claw01
6 Years Ago
tutorial guy
6 Years Ago
spawn animations for hunter, intro, mech, onion, and trench stages
6 Years Ago
more animations for octopus and invasion
6 Years Ago
animations for octopus and invasion
6 Years Ago
redid clench animations for hunter1 and storm
6 Years Ago
invasion touch up
6 Years Ago
invasion boss variation
6 Years Ago
new claw form1 art
6 Years Ago
clench animations
6 Years Ago
new tentacle animation for invasion
7 Years Ago
work i did on edifice a little while back
7 Years Ago
organizing things a little and exporting anim and source files
7 Years Ago
adding editor files for smaller enemies for fuse boss
7 Years Ago
more fuse enemy stuff
7 Years Ago
updating colors on fuse boss body to work with standardized pallete
7 Years Ago
fuse boss pixel group stuff
7 Years Ago
fuse enemy editor files no pixel group images yet
7 Years Ago
removed editor v26 build and replaced it with v27, added new laser enemy assets, added fuse editor files
7 Years Ago
studs for form 0 of tentacle monster
7 Years Ago
animations and stud pngs
7 Years Ago
separated eyes into more files for animation
7 Years Ago
new tentacle monster files
7 Years Ago
adding PXC 25 folder and EditorFiles folder containing howie's editor/source/anim files