branchrust_reboot/main/watergun_achievements_fixcancel
                         
                     
             
         
     
    
        
2 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                Route water splashable logic slightly differently so we can keep rad water logic preserved whilst allowing fun water cut offs
                
                
                
                
             
         
        
            
            
            
                
                Let DoSplash bypass new splash logic on a per call basis
Liquid weapons no longer call the new DoSplash logic - just use the old Fun_Water system